For simple images in Swing just read them into an ImageIcon and pass that to a JLabel. You now have a JLabel that's the same size as the image, containg the image, and you can position it using LayoutManager of your choice. The GUI builders in the big IDEs are more likely to confuse than help for such a simple task, especually if you don't have much Swing experience.
and especially if it's the one implemented in NetBeans.
the code is hard to read, and, unfortunately, very irritating to maintain/update without introducing regression bugs.
This makes NetBeans Swing code a bad idea when you're talking about
a: a professional project
b: a UI that might ever need to be changed/updated
Write a C program that should create a 10 element array of random integers (0 to 9). The program should total all of the numbers in the odd positions of the array and compare them with the total of the numbers in the even positions of the array and indicate ...
I have a 2d matrix with dimension (3, n) called A, I want to calculate the normalization and cross product of two arrays (b,z) (see the code please) for each column (for the first column, then the second one and so on).
the function that I created to find the ...