0

Hi everyone

My code is still a bit messy as I;m pressed for time.

I have to write a simple game you play against the computer. I have my StartGUI class which instantiates the GUI and then I have a Game of Life class, which does not have a JFrame, but only contains code and logic.

The program compiles, but when I run it I get loads of EventQueue errors.

Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 6
    at gamePackage.GameOfLife.<init>(GameOfLife.java:32)
    at gamePackage.StartGUI.<init>(StartGUI.java:944)
    at gamePackage.StartGUI$8.run(StartGUI.java:881)
    at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
    at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:727)
    at java.awt.EventQueue.access$200(EventQueue.java:103)
    at java.awt.EventQueue$3.run(EventQueue.java:688)
    at java.awt.EventQueue$3.run(EventQueue.java:686)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
    at java.awt.EventQueue.dispatchEvent(EventQueue.java:697)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:242)
    at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:161)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:150)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:146)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:138)
    at java.a

Here is my GameOfLife class. I left out irrelevent code to keep the post short:

package gamePackage;

/**
 *
 * @author MrSaVaGe
 */
public class GameOfLife {

    /*DECLARATIONS OF VARIABLES
     *
     */

    //Array that stores the status of the board position. 0 = Empty, 1 = AI controlled, 2 = Player controlled.
    int[][] blockStatus = new int[6][6];
    int plyDepth;
    boolean abPruning;
    boolean playerTurn;
    //DECLARATIONS OF FUNCTIONS


    GameOfLife()
    {
        for (int i=0;i<6;i++)
            for (int j=0;i<6;i++)
                blockStatus[i][j] = 0;

        blockStatus[0][0] = 1;
        blockStatus[6][6] = 2;

        plyDepth = 5;
        abPruning = false;
        playerTurn = true;
    }
    GameOfLife(int pd, boolean abp)
    {
        for (int i=0;i<6;i++)
            for (int j=0;i<6;i++)
                blockStatus[i][j] = 0;

        blockStatus[0][0] = 1;
        blockStatus[6][6] = 2;

        plyDepth = pd;
        abPruning = abp;

    }

}

Here is my StartGUI class, sorry it contains alot of Netbeans generated code, but since the problem is specific to creating a new object of the class I don't think it is relevant to show it.

/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */

/*
 * StartGUI.java
 *
 * Created on 22 Mar 2014, 1:19:09 PM
 */
package gamePackage;

import java.awt.Color;
import java.awt.event.KeyEvent;
import javax.swing.BorderFactory;
import javax.swing.JOptionPane;

/**
 *
 * @author MrSaVaGe
 */
public class StartGUI extends javax.swing.JFrame {

    /** Creates new form StartGUI */
    public StartGUI() {
        initComponents();
        gameBoardPanel.setVisible(false);
        plyDepthField.setText("0");
    }

    /** This method is called from within the constructor to
     * initialize the form.
     * WARNING: Do NOT modify this code. The content of this method is
     * always regenerated by the Form Editor.
     */
    @SuppressWarnings("unchecked")
    // <editor-fold defaultstate="collapsed" desc="Generated Code">
    private void initComponents() {

        playerOptionGroup = new javax.swing.ButtonGroup();
        jLabel1 = new javax.swing.JLabel();
        jLabel2 = new javax.swing.JLabel();
        jSeparator1 = new javax.swing.JSeparator();
        jSeparator2 = new javax.swing.JSeparator();
        jLabel3 = new javax.swing.JLabel();
        jRadioButton1 = new javax.swing.JRadioButton();
        jRadioButton2 = new javax.swing.JRadioButton();
        jRadioButton3 = new javax.swing.JRadioButton();
        jLabel4 = new javax.swing.JLabel();
        plyDepthField = new javax.swing.JTextField();
        jLabel5 = new javax.swing.JLabel();
        pruningBox = new javax.swing.JCheckBox();
        btnStart = new javax.swing.JButton();
        jSeparator3 = new javax.swing.JSeparator();
        gameBoardPanel = new javax.swing.JPanel();
        gBlock1 = new javax.swing.JPanel();
        gBlock2 = new javax.swing.JPanel();
        gBlock3 = new javax.swing.JPanel();
        gBlock4 = new javax.swing.JPanel();
        gBlock5 = new javax.swing.JPanel();
        gBlock6 = new javax.swing.JPanel();
        gBlock7 = new javax.swing.JPanel();
        gBlock8 = new javax.swing.JPanel();
        gBlock9 = new javax.swing.JPanel();
        gBlock10 = new javax.swing.JPanel();
        gBlock11 = new javax.swing.JPanel();
        gBlock12 = new javax.swing.JPanel();
        gBlock13 = new javax.swing.JPanel();
        gBlock14 = new javax.swing.JPanel();
        gBlock15 = new javax.swing.JPanel();
        gBlock16 = new javax.swing.JPanel();
        gBlock17 = new javax.swing.JPanel();
        gBlock18 = new javax.swing.JPanel();
        gBlock19 = new javax.swing.JPanel();
        gBlock20 = new javax.swing.JPanel();
        gBlock21 = new javax.swing.JPanel();
        gBlock22 = new javax.swing.JPanel();
        gBlock23 = new javax.swing.JPanel();
        gBlock24 = new javax.swing.JPanel();
        gBlock25 = new javax.swing.JPanel();
        gBlock26 = new javax.swing.JPanel();
        gBlock27 = new javax.swing.JPanel();
        gBlock28 = new javax.swing.JPanel();
        gBlock29 = new javax.swing.JPanel();
        gBlock30 = new javax.swing.JPanel();
        gBlock31 = new javax.swing.JPanel();
        gBlock32 = new javax.swing.JPanel();
        gBlock33 = new javax.swing.JPanel();
        gBlock34 = new javax.swing.JPanel();
        gBlock35 = new javax.swing.JPanel();
        gBlock36 = new javax.swing.JPanel();

        setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);

        jLabel1.setFont(new java.awt.Font("Tahoma", 1, 18));
        jLabel1.setText("Game Of Life");

        jLabel2.setFont(new java.awt.Font("Tahoma", 1, 14));
        jLabel2.setText("Settings:");

        jLabel3.setText("Players:");

        playerOptionGroup.add(jRadioButton1);
        jRadioButton1.setText("Player vs. AI");
        jRadioButton1.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                jRadioButton1ActionPerformed(evt);
            }
        });

        playerOptionGroup.add(jRadioButton2);
        jRadioButton2.setText("AI vs. AI");
        jRadioButton2.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                jRadioButton2ActionPerformed(evt);
            }
        });

        playerOptionGroup.add(jRadioButton3);
        jRadioButton3.setText("Player vs. Player");

        jLabel4.setText("AI:");

        plyDepthField.addKeyListener(new java.awt.event.KeyAdapter() {
            public void keyTyped(java.awt.event.KeyEvent evt) {
                plyDepthFieldKeyTyped(evt);
            }
        });

        jLabel5.setText("Ply depth:");

        pruningBox.setText("Alpha-Beta pruning");

        btnStart.setFont(new java.awt.Font("Tahoma", 1, 18));
        btnStart.setText("START");
        btnStart.addMouseListener(new java.awt.event.MouseAdapter() {
            public void mouseClicked(java.awt.event.MouseEvent evt) {
                btnStartMouseClicked(evt);
            }
        });
        btnStart.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                btnStartActionPerformed(evt);
            }
        });

        gameBoardPanel.setBorder(javax.swing.BorderFactory.createEtchedBorder());
        gameBoardPanel.setLayout(new java.awt.GridLayout(6, 6));

        gBlock1.setBackground(new java.awt.Color(255, 0, 0));
        gBlock1.setBorder(javax.swing.BorderFactory.createEtchedBorder());
        gBlock1.setPreferredSize(new java.awt.Dimension(40, 40));
        gBlock1.addMouseListener(new java.awt.event.MouseAdapter() {
            public void mouseClicked(java.awt.event.MouseEvent evt) {
                gBlock1MouseClicked(evt);
            }
        });

        javax.swing.GroupLayout gBlock1Layout = new javax.swing.GroupLayout(gBlock1);
        gBlock1.setLayout(gBlock1Layout);
        gBlock1Layout.setHorizontalGroup(
            gBlock1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock1Layout.setVerticalGroup(
            gBlock1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock1);

        gBlock2.setBorder(javax.swing.BorderFactory.createEtchedBorder());
        gBlock2.setPreferredSize(new java.awt.Dimension(40, 40));
        gBlock2.addMouseListener(new java.awt.event.MouseAdapter() {
            public void mouseClicked(java.awt.event.MouseEvent evt) {
                gBlock2MouseClicked(evt);
            }
        });

        javax.swing.GroupLayout gBlock2Layout = new javax.swing.GroupLayout(gBlock2);
        gBlock2.setLayout(gBlock2Layout);
        gBlock2Layout.setHorizontalGroup(
            gBlock2Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock2Layout.setVerticalGroup(
            gBlock2Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock2);

        gBlock3.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock3Layout = new javax.swing.GroupLayout(gBlock3);
        gBlock3.setLayout(gBlock3Layout);
        gBlock3Layout.setHorizontalGroup(
            gBlock3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock3Layout.setVerticalGroup(
            gBlock3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock3);

        gBlock4.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock4Layout = new javax.swing.GroupLayout(gBlock4);
        gBlock4.setLayout(gBlock4Layout);
        gBlock4Layout.setHorizontalGroup(
            gBlock4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock4Layout.setVerticalGroup(
            gBlock4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock4);

        gBlock5.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock5Layout = new javax.swing.GroupLayout(gBlock5);
        gBlock5.setLayout(gBlock5Layout);
        gBlock5Layout.setHorizontalGroup(
            gBlock5Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock5Layout.setVerticalGroup(
            gBlock5Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock5);

        gBlock6.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock6Layout = new javax.swing.GroupLayout(gBlock6);
        gBlock6.setLayout(gBlock6Layout);
        gBlock6Layout.setHorizontalGroup(
            gBlock6Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock6Layout.setVerticalGroup(
            gBlock6Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock6);

        gBlock7.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock7Layout = new javax.swing.GroupLayout(gBlock7);
        gBlock7.setLayout(gBlock7Layout);
        gBlock7Layout.setHorizontalGroup(
            gBlock7Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock7Layout.setVerticalGroup(
            gBlock7Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock7);

        gBlock8.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock8Layout = new javax.swing.GroupLayout(gBlock8);
        gBlock8.setLayout(gBlock8Layout);
        gBlock8Layout.setHorizontalGroup(
            gBlock8Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock8Layout.setVerticalGroup(
            gBlock8Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock8);

        gBlock9.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock9Layout = new javax.swing.GroupLayout(gBlock9);
        gBlock9.setLayout(gBlock9Layout);
        gBlock9Layout.setHorizontalGroup(
            gBlock9Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock9Layout.setVerticalGroup(
            gBlock9Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock9);

        gBlock10.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock10Layout = new javax.swing.GroupLayout(gBlock10);
        gBlock10.setLayout(gBlock10Layout);
        gBlock10Layout.setHorizontalGroup(
            gBlock10Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock10Layout.setVerticalGroup(
            gBlock10Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock10);

        gBlock11.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock11Layout = new javax.swing.GroupLayout(gBlock11);
        gBlock11.setLayout(gBlock11Layout);
        gBlock11Layout.setHorizontalGroup(
            gBlock11Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock11Layout.setVerticalGroup(
            gBlock11Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock11);

        gBlock12.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock12Layout = new javax.swing.GroupLayout(gBlock12);
        gBlock12.setLayout(gBlock12Layout);
        gBlock12Layout.setHorizontalGroup(
            gBlock12Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock12Layout.setVerticalGroup(
            gBlock12Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock12);

        gBlock13.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock13Layout = new javax.swing.GroupLayout(gBlock13);
        gBlock13.setLayout(gBlock13Layout);
        gBlock13Layout.setHorizontalGroup(
            gBlock13Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock13Layout.setVerticalGroup(
            gBlock13Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock13);

        gBlock14.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock14Layout = new javax.swing.GroupLayout(gBlock14);
        gBlock14.setLayout(gBlock14Layout);
        gBlock14Layout.setHorizontalGroup(
            gBlock14Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock14Layout.setVerticalGroup(
            gBlock14Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock14);

        gBlock15.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock15Layout = new javax.swing.GroupLayout(gBlock15);
        gBlock15.setLayout(gBlock15Layout);
        gBlock15Layout.setHorizontalGroup(
            gBlock15Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock15Layout.setVerticalGroup(
            gBlock15Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock15);

        gBlock16.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock16Layout = new javax.swing.GroupLayout(gBlock16);
        gBlock16.setLayout(gBlock16Layout);
        gBlock16Layout.setHorizontalGroup(
            gBlock16Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock16Layout.setVerticalGroup(
            gBlock16Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock16);

        gBlock17.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock17Layout = new javax.swing.GroupLayout(gBlock17);
        gBlock17.setLayout(gBlock17Layout);
        gBlock17Layout.setHorizontalGroup(
            gBlock17Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock17Layout.setVerticalGroup(
            gBlock17Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock17);

        gBlock18.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock18Layout = new javax.swing.GroupLayout(gBlock18);
        gBlock18.setLayout(gBlock18Layout);
        gBlock18Layout.setHorizontalGroup(
            gBlock18Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock18Layout.setVerticalGroup(
            gBlock18Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock18);

        gBlock19.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock19Layout = new javax.swing.GroupLayout(gBlock19);
        gBlock19.setLayout(gBlock19Layout);
        gBlock19Layout.setHorizontalGroup(
            gBlock19Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock19Layout.setVerticalGroup(
            gBlock19Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock19);

        gBlock20.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock20Layout = new javax.swing.GroupLayout(gBlock20);
        gBlock20.setLayout(gBlock20Layout);
        gBlock20Layout.setHorizontalGroup(
            gBlock20Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock20Layout.setVerticalGroup(
            gBlock20Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock20);

        gBlock21.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock21Layout = new javax.swing.GroupLayout(gBlock21);
        gBlock21.setLayout(gBlock21Layout);
        gBlock21Layout.setHorizontalGroup(
            gBlock21Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock21Layout.setVerticalGroup(
            gBlock21Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock21);

        gBlock22.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock22Layout = new javax.swing.GroupLayout(gBlock22);
        gBlock22.setLayout(gBlock22Layout);
        gBlock22Layout.setHorizontalGroup(
            gBlock22Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock22Layout.setVerticalGroup(
            gBlock22Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock22);

        gBlock23.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock23Layout = new javax.swing.GroupLayout(gBlock23);
        gBlock23.setLayout(gBlock23Layout);
        gBlock23Layout.setHorizontalGroup(
            gBlock23Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock23Layout.setVerticalGroup(
            gBlock23Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock23);

        gBlock24.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock24Layout = new javax.swing.GroupLayout(gBlock24);
        gBlock24.setLayout(gBlock24Layout);
        gBlock24Layout.setHorizontalGroup(
            gBlock24Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock24Layout.setVerticalGroup(
            gBlock24Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock24);

        gBlock25.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock25Layout = new javax.swing.GroupLayout(gBlock25);
        gBlock25.setLayout(gBlock25Layout);
        gBlock25Layout.setHorizontalGroup(
            gBlock25Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock25Layout.setVerticalGroup(
            gBlock25Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock25);

        gBlock26.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock26Layout = new javax.swing.GroupLayout(gBlock26);
        gBlock26.setLayout(gBlock26Layout);
        gBlock26Layout.setHorizontalGroup(
            gBlock26Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock26Layout.setVerticalGroup(
            gBlock26Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock26);

        gBlock27.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock27Layout = new javax.swing.GroupLayout(gBlock27);
        gBlock27.setLayout(gBlock27Layout);
        gBlock27Layout.setHorizontalGroup(
            gBlock27Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock27Layout.setVerticalGroup(
            gBlock27Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock27);

        gBlock28.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock28Layout = new javax.swing.GroupLayout(gBlock28);
        gBlock28.setLayout(gBlock28Layout);
        gBlock28Layout.setHorizontalGroup(
            gBlock28Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock28Layout.setVerticalGroup(
            gBlock28Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock28);

        gBlock29.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock29Layout = new javax.swing.GroupLayout(gBlock29);
        gBlock29.setLayout(gBlock29Layout);
        gBlock29Layout.setHorizontalGroup(
            gBlock29Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock29Layout.setVerticalGroup(
            gBlock29Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock29);

        gBlock30.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock30Layout = new javax.swing.GroupLayout(gBlock30);
        gBlock30.setLayout(gBlock30Layout);
        gBlock30Layout.setHorizontalGroup(
            gBlock30Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock30Layout.setVerticalGroup(
            gBlock30Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock30);

        gBlock31.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock31Layout = new javax.swing.GroupLayout(gBlock31);
        gBlock31.setLayout(gBlock31Layout);
        gBlock31Layout.setHorizontalGroup(
            gBlock31Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock31Layout.setVerticalGroup(
            gBlock31Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock31);

        gBlock32.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock32Layout = new javax.swing.GroupLayout(gBlock32);
        gBlock32.setLayout(gBlock32Layout);
        gBlock32Layout.setHorizontalGroup(
            gBlock32Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock32Layout.setVerticalGroup(
            gBlock32Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock32);

        gBlock33.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock33Layout = new javax.swing.GroupLayout(gBlock33);
        gBlock33.setLayout(gBlock33Layout);
        gBlock33Layout.setHorizontalGroup(
            gBlock33Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock33Layout.setVerticalGroup(
            gBlock33Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock33);

        gBlock34.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock34Layout = new javax.swing.GroupLayout(gBlock34);
        gBlock34.setLayout(gBlock34Layout);
        gBlock34Layout.setHorizontalGroup(
            gBlock34Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock34Layout.setVerticalGroup(
            gBlock34Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock34);

        gBlock35.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock35Layout = new javax.swing.GroupLayout(gBlock35);
        gBlock35.setLayout(gBlock35Layout);
        gBlock35Layout.setHorizontalGroup(
            gBlock35Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock35Layout.setVerticalGroup(
            gBlock35Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock35);

        gBlock36.setBackground(new java.awt.Color(0, 0, 255));
        gBlock36.setBorder(javax.swing.BorderFactory.createEtchedBorder());

        javax.swing.GroupLayout gBlock36Layout = new javax.swing.GroupLayout(gBlock36);
        gBlock36.setLayout(gBlock36Layout);
        gBlock36Layout.setHorizontalGroup(
            gBlock36Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );
        gBlock36Layout.setVerticalGroup(
            gBlock36Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 58, Short.MAX_VALUE)
        );

        gameBoardPanel.add(gBlock36);

        javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
        getContentPane().setLayout(layout);
        layout.setHorizontalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(layout.createSequentialGroup()
                .addGap(134, 134, 134)
                .addComponent(jLabel1)
                .addContainerGap(150, Short.MAX_VALUE))
            .addComponent(jSeparator1, javax.swing.GroupLayout.DEFAULT_SIZE, 400, Short.MAX_VALUE)
            .addGroup(layout.createSequentialGroup()
                .addGap(163, 163, 163)
                .addComponent(jLabel2)
                .addContainerGap(175, Short.MAX_VALUE))
            .addGroup(layout.createSequentialGroup()
                .addContainerGap()
                .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
                    .addComponent(jRadioButton3)
                    .addGroup(layout.createSequentialGroup()
                        .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
                            .addComponent(jRadioButton1)
                            .addComponent(jLabel3)
                            .addComponent(jRadioButton2))
                        .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 180, Short.MAX_VALUE)
                        .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.TRAILING)
                            .addGroup(layout.createSequentialGroup()
                                .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
                                    .addComponent(jLabel4)
                                    .addGroup(layout.createSequentialGroup()
                                        .addComponent(jLabel5)
                                        .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED)
                                        .addComponent(plyDepthField, javax.swing.GroupLayout.PREFERRED_SIZE, 32, javax.swing.GroupLayout.PREFERRED_SIZE)))
                                .addGap(26, 26, 26))
                            .addComponent(pruningBox))))
                .addContainerGap())
            .addGroup(layout.createSequentialGroup()
                .addGap(146, 146, 146)
                .addComponent(btnStart, javax.swing.GroupLayout.PREFERRED_SIZE, 107, javax.swing.GroupLayout.PREFERRED_SIZE)
                .addContainerGap(147, Short.MAX_VALUE))
            .addComponent(jSeparator2, javax.swing.GroupLayout.Alignment.TRAILING, javax.swing.GroupLayout.DEFAULT_SIZE, 400, Short.MAX_VALUE)
            .addComponent(jSeparator3, javax.swing.GroupLayout.DEFAULT_SIZE, 400, Short.MAX_VALUE)
            .addGroup(layout.createSequentialGroup()
                .addContainerGap()
                .addComponent(gameBoardPanel, javax.swing.GroupLayout.DEFAULT_SIZE, 380, Short.MAX_VALUE)
                .addContainerGap())
        );
        layout.setVerticalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(layout.createSequentialGroup()
                .addContainerGap()
                .addComponent(jLabel1)
                .addGap(18, 18, 18)
                .addComponent(jLabel2)
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                .addComponent(jSeparator1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
                    .addComponent(jLabel3)
                    .addComponent(jLabel4))
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
                    .addGroup(layout.createSequentialGroup()
                        .addComponent(jRadioButton1)
                        .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                        .addComponent(jRadioButton2))
                    .addGroup(layout.createSequentialGroup()
                        .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
                            .addComponent(jLabel5)
                            .addComponent(plyDepthField, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE))
                        .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                        .addComponent(pruningBox)))
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                .addComponent(jRadioButton3)
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED)
                .addComponent(jSeparator2, javax.swing.GroupLayout.PREFERRED_SIZE, 1, javax.swing.GroupLayout.PREFERRED_SIZE)
                .addGap(19, 19, 19)
                .addComponent(btnStart, javax.swing.GroupLayout.PREFERRED_SIZE, 71, javax.swing.GroupLayout.PREFERRED_SIZE)
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                .addComponent(jSeparator3, javax.swing.GroupLayout.PREFERRED_SIZE, 10, javax.swing.GroupLayout.PREFERRED_SIZE)
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                .addComponent(gameBoardPanel, javax.swing.GroupLayout.DEFAULT_SIZE, 380, Short.MAX_VALUE)
                .addContainerGap())
        );

        pack();
    }// </editor-fold>

    private void jRadioButton2ActionPerformed(java.awt.event.ActionEvent evt) {                                              
        // TODO add your handling code here:
    }                                             

    private void jRadioButton1ActionPerformed(java.awt.event.ActionEvent evt) {                                              
        // TODO add your handling code here:
    }                                             

    private void plyDepthFieldKeyTyped(java.awt.event.KeyEvent evt) {                                       
        // TODO add your handling code here:
        char c = evt.getKeyChar();
        if (!(Character.isDigit(c)) || (c==KeyEvent.VK_BACK_SPACE) || (c==KeyEvent.VK_DELETE))
        {
            evt.consume();
            getToolkit().beep();
            JOptionPane.showMessageDialog(null,"Enter ply depth numerically");
        }
    }                                      

    private void btnStartMouseClicked(java.awt.event.MouseEvent evt) {                                      
        // TODO add your handling code here:
       // GameBoardGUI gbG new GameBoardGUI;
    }                                     

    private void btnStartActionPerformed(java.awt.event.ActionEvent evt) {                                         

        //Displays game board
        gameBoardPanel.setVisible(true);

        //Gets ply depth and converts to integer
        plydepth = Integer.parseInt(plyDepthField.getText().toString());

        //Checks for pruning
        if (pruningBox.isSelected())
            abpruning = true;
        else abpruning = false;

        //Sends settings to Game of Life
        //gol.settings(plydepth, abpruning);

    }                                        

    private void gBlock1MouseClicked(java.awt.event.MouseEvent evt) {
        // TODO add your handling code here:
        if (playerTurn == false)
        {
            getToolkit().beep();
            JOptionPane.showMessageDialog(null, "Not your turn");
        }
        else if (playerTurn == true)
        {
            gBlock1.setBorder(BorderFactory.createEtchedBorder(Color.yellow, Color.yellow));
            //gol.playerMove(0,1);
        }
    }

    private void gBlock2MouseClicked(java.awt.event.MouseEvent evt) {
        // TODO add your handling code here:
    }

    /**
     * @param args the command line arguments
     */
    public static void main(String args[]) {
        /* Set the Nimbus look and feel */
        //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
        /* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
         * For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html 
         */
        try {
            for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
                if ("Windows".equals(info.getName())) {
                    javax.swing.UIManager.setLookAndFeel(info.getClassName());
                    break;
                }
            }
        } catch (ClassNotFoundException ex) {
            java.util.logging.Logger.getLogger(StartGUI.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (InstantiationException ex) {
            java.util.logging.Logger.getLogger(StartGUI.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (IllegalAccessException ex) {
            java.util.logging.Logger.getLogger(StartGUI.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (javax.swing.UnsupportedLookAndFeelException ex) {
            java.util.logging.Logger.getLogger(StartGUI.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        }
        //</editor-fold>

        /* Create and display the form */
        java.awt.EventQueue.invokeLater(new Runnable() {

            public void run() {
                new StartGUI().setVisible(true);
            }
        });
    }
    // Variables declaration - do not modify
    private javax.swing.JButton btnStart;
    private javax.swing.JPanel gBlock1;
    private javax.swing.JPanel gBlock10;
    private javax.swing.JPanel gBlock11;
    private javax.swing.JPanel gBlock12;
    private javax.swing.JPanel gBlock13;
    private javax.swing.JPanel gBlock14;
    private javax.swing.JPanel gBlock15;
    private javax.swing.JPanel gBlock16;
    private javax.swing.JPanel gBlock17;
    private javax.swing.JPanel gBlock18;
    private javax.swing.JPanel gBlock19;
    private javax.swing.JPanel gBlock2;
    private javax.swing.JPanel gBlock20;
    private javax.swing.JPanel gBlock21;
    private javax.swing.JPanel gBlock22;
    private javax.swing.JPanel gBlock23;
    private javax.swing.JPanel gBlock24;
    private javax.swing.JPanel gBlock25;
    private javax.swing.JPanel gBlock26;
    private javax.swing.JPanel gBlock27;
    private javax.swing.JPanel gBlock28;
    private javax.swing.JPanel gBlock29;
    private javax.swing.JPanel gBlock3;
    private javax.swing.JPanel gBlock30;
    private javax.swing.JPanel gBlock31;
    private javax.swing.JPanel gBlock32;
    private javax.swing.JPanel gBlock33;
    private javax.swing.JPanel gBlock34;
    private javax.swing.JPanel gBlock35;
    private javax.swing.JPanel gBlock36;
    private javax.swing.JPanel gBlock4;
    private javax.swing.JPanel gBlock5;
    private javax.swing.JPanel gBlock6;
    private javax.swing.JPanel gBlock7;
    private javax.swing.JPanel gBlock8;
    private javax.swing.JPanel gBlock9;
    private javax.swing.JPanel gameBoardPanel;
    private javax.swing.JLabel jLabel1;
    private javax.swing.JLabel jLabel2;
    private javax.swing.JLabel jLabel3;
    private javax.swing.JLabel jLabel4;
    private javax.swing.JLabel jLabel5;
    private javax.swing.JRadioButton jRadioButton1;
    private javax.swing.JRadioButton jRadioButton2;
    private javax.swing.JRadioButton jRadioButton3;
    private javax.swing.JSeparator jSeparator1;
    private javax.swing.JSeparator jSeparator2;
    private javax.swing.JSeparator jSeparator3;
    private javax.swing.ButtonGroup playerOptionGroup;
    private javax.swing.JTextField plyDepthField;
    private javax.swing.JCheckBox pruningBox;
    // End of variables declaration

    //Local variables for game of life control
    int plydepth;
    boolean abpruning;
    boolean playerTurn = false;
    GameOfLife gol = new GameOfLife();
    //boolean playerTurn = gol.playerTurn;

}

For your Convenience I put the call to my class at the bottom. PLease help!!

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Last Post by HelpMEPLZ!!!
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