Hello,
I've been working on this chat program which has a gui.
Basically for now im just pressing start then connect to get a connection.
Start is for the server window and if you press connect that will be the client window.
I can send messages from the client to the server but not the other way around.
It's been driving me nuts cause I'm sure there is a simple solution but I could not figure it out.
Any help would be greatrly appreciated

import java.awt.Button;
import java.awt.Color;
import java.awt.Frame;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Label;
import java.awt.TextArea;
import java.awt.TextField;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
import java.io.*;
import java.net.Socket;
import java.net.ServerSocket;

public class Chat extends Frame implements ActionListener,WindowListener,Runnable {

    /**
     * 
     */
    private static final long serialVersionUID = 1L;
    Socket client;
    Socket server;
    ServerSocket Listen_Socket;
    BufferedReader br;
    InputStreamReader is;
    PrintWriter pw;
    TextArea DialogScreen;
    TextArea Status;//on bottom
    TextField textChat;//for sending
    TextField textHost;//Enter host
    TextField textPort;//Enter Port
    Button ChangeH;//change host
    Button ChangeP;//change port
    Button Send;
    Button Start;
    Button Connect;
    Button Disconnect;
    Label labelH;
    Label labelP;
    Frame Display;
    String line;
    int state;
    boolean more=true;
    protected final static boolean auto_flush=true;
    private final static int DEFAULTPORT=44004;


    public static void main(String[] args)
    {
        new Chat ();

    }

    public Chat(){
         Display=new Frame("Chat") ;

        Display.setSize(650, 500);
        Display.setVisible(true);
        Display.addWindowListener(this); 
        GridBagLayout displ=new GridBagLayout();
         Display.setLayout(displ);

         textChat=new TextField(7);
         DialogScreen=new TextArea(" ",7,80);
         ChangeH=new Button("Change Host");
         Send=new Button("Send");
         labelH=new Label("Host");
         textHost=new TextField(4);
         ChangeH=new Button("Change Host");
         Start=new Button("Start Server");  
         labelP=new Label("Port");
         textPort=new TextField(4); 
         ChangeP=new Button("Change Port");
         Connect=new Button("Connect");
         Disconnect=new Button("Disconnect");
         Status=new TextArea("Status",4,80);
        // textPort.setText("44044");//set default port value if server is selected

         //ChangeP.setEnabled(false); //use setEnabled to disable buttons
        // textChat.setEditable(false);//false until there is connection 


        double colWeight[]={1,1,1,1,1,1,1,1};
        double rowWeight[]={1,1,1,1,1,1,1,1,1,1,1,1,1};
        int colWidth[]={1,1,1,1,1,1,1,1};
        int rowHight[]={1,1,1,1,1,1,1,1,1,1,1,1,1};

        //apply weights
        displ.rowHeights=rowHight;
        displ.rowWeights=rowWeight;
        displ.columnWeights=colWeight;
        displ.columnWidths=colWidth;

        GridBagConstraints c=new GridBagConstraints();
        c.fill=GridBagConstraints.BOTH;
        c.weightx=1;
        c.weighty=1;
        c.gridheight=7;
        c.gridwidth=8;
        c.gridx=0;
        c.gridy=0;
        displ.setConstraints(DialogScreen,c);

        c.fill=GridBagConstraints.HORIZONTAL;
        c.weightx=0;
        c.weighty=0;
        c.gridheight=1;
        c.gridwidth=7;
        c.gridx=0;
        c.gridy=7;
        displ.setConstraints(textChat,c);

        c.fill=GridBagConstraints.HORIZONTAL;
        c.weightx=0;
        c.weighty=0;
        c.gridheight=1;
        c.gridwidth=1;
        c.gridx=7;
        c.gridy=7;
        displ.setConstraints(Send,c);

        c.fill=GridBagConstraints.HORIZONTAL;
        c.weightx=0;
        c.weighty=0;
        c.gridheight=1;
        c.gridwidth=1;
        c.gridx=1;
        c.gridy=8;
        displ.setConstraints(labelH,c);

        c.fill=GridBagConstraints.HORIZONTAL;
        c.weightx=0;
        c.weighty=0;
        c.gridheight=1;
        c.gridwidth=3;
        c.gridx=2;
        c.gridy=8;
        displ.setConstraints(textHost,c);

        c.fill=GridBagConstraints.HORIZONTAL;
        c.weightx=0;
        c.weighty=0;
        c.gridheight=1;
        c.gridwidth=1;
        c.gridx=6;
        c.gridy=8;
        displ.setConstraints(ChangeH,c);


        c.fill=GridBagConstraints.HORIZONTAL;
        c.weightx=0;
        c.weighty=0;
        c.gridheight=1;
        c.gridwidth=1;
        c.gridx=7;
        c.gridy=8;
        displ.setConstraints(Start,c);

        c.fill=GridBagConstraints.HORIZONTAL;
        c.weightx=0;
        c.weighty=0;
        c.gridheight=1;
        c.gridwidth=1;
        c.gridx=1;
        c.gridy=9;
        displ.setConstraints(labelP,c);

        c.fill=GridBagConstraints.HORIZONTAL;
        c.weightx=0;
        c.weighty=0;
        c.gridheight=1;
        c.gridwidth=3;
        c.gridx=2;
        c.gridy=9;
        displ.setConstraints(textPort,c);

        c.fill=GridBagConstraints.HORIZONTAL;
        c.weightx=0;
        c.weighty=0;
        c.gridheight=1;
        c.gridwidth=1;
        c.gridx=6;
        c.gridy=9;
        displ.setConstraints(ChangeP,c);

        c.fill=GridBagConstraints.HORIZONTAL;
        c.weightx=0;
        c.weighty=0;
        c.gridheight=1;
        c.gridwidth=1;
        c.gridx=7;
        c.gridy=9;
        displ.setConstraints(Connect,c);

        c.fill=GridBagConstraints.HORIZONTAL;
        c.weightx=0;
        c.weighty=0;
        c.gridheight=1;
        c.gridwidth=1;
        c.gridx=7;
        c.gridy=10;
        displ.setConstraints(Disconnect,c);

        c.fill=GridBagConstraints.BOTH;
        c.weightx=1;
        c.weighty=1;
        c.gridheight=3;
        c.gridwidth=8;
        c.gridx=0;
        c.gridy=11;
        displ.setConstraints(Status,c);




        Display.add(Status);
        Display.add(Disconnect);
        Display.add(Connect);
        Display.add(ChangeP);
        Display.add(textPort);
        Display.add(labelP);
        Display.add(ChangeH);
        Display.add(Start);
        Display.add(textHost);
        Display.add(labelH);
        Display.add(Send);
        Display.add(textChat);
        Display.add(DialogScreen);

        Send.addActionListener(this);
        Disconnect.addActionListener(this);
        Connect.addActionListener(this);
        ChangeP.addActionListener(this);
        textPort.addActionListener(this);
        ChangeH.addActionListener(this);
        Start.addActionListener(this);
        textHost.addActionListener(this);
        textChat.addActionListener(this);


        Display.pack();
        new Thread(this).start();
    }
    @Override
    public void run() {
        while(more){
            //System.out.println("Chat is Running");
            while(server==null&&more){
                if(br!=null){
                    System.out.println("Listening to Socket");
                    try {
                        while((line=br.readLine())!=null&&more){
                            System.out.println("cool");
                            DialogScreen.append(line);
                        }
                    } catch (IOException e) {
                        // TODO Auto-generated catch block
                        e.printStackTrace();
                    }
                }
            }

        }

    }

    @Override
    public void windowActivated(WindowEvent arg0) {
        // TODO Auto-generated method stub

    }

    @Override
    public void windowClosed(WindowEvent arg0) {
        // TODO Auto-generated method stub

    }

    @Override
    public void windowClosing(WindowEvent arg0) {
        // TODO Auto-generated method stub
        Display.dispose();
        try {
            server.close();
        } catch (IOException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }

    }

    @Override
    public void windowDeactivated(WindowEvent arg0) {
        // TODO Auto-generated method stub

    }

    @Override
    public void windowDeiconified(WindowEvent arg0) {
        // TODO Auto-generated method stub

    }

    @Override
    public void windowIconified(WindowEvent arg0) {
        // TODO Auto-generated method stub

    }

    @Override
    public void windowOpened(WindowEvent arg0) {
        // TODO Auto-generated method stub

    }

    @Override
    public void actionPerformed(ActionEvent e) {
        // TODO Auto-generated method stub
        Object source=e.getSource();
        if(source== Start){
            try {
                Listen_Socket=new ServerSocket(DEFAULTPORT);
                client=Listen_Socket.accept();
                is=new InputStreamReader(client.getInputStream());
                br=new BufferedReader(is);
                pw=new PrintWriter(client.getOutputStream(),auto_flush);

            } catch (IOException e1) {
                // TODO Auto-generated catch block
                e1.printStackTrace();
            }
        }
        if(source== Connect){

            try {
                server=new Socket("localhost",DEFAULTPORT);
                //server.getPort();
                is=new InputStreamReader(server.getInputStream());//
                br=new BufferedReader(is);//
                pw=new PrintWriter(server.getOutputStream(),auto_flush);
                state=2;
            } catch (IOException e1) {
                // TODO Auto-generated catch block
                e1.printStackTrace();
            }
        }

        if(source== textChat){
            String temp;
            temp=textChat.getText();

            System.out.println("ok");

            pw.println(temp);

            textChat.requestFocus();
        }
    }



}

.

I've solved the problem.
while(server==null&&more){} into while(state==null&&more); and added state changes for buttons.

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