What is the difference between string and String?
If I want
string name = "Joe";
String name = "Joe";

which is the correct usage? Is there a difference?
Thanks in advance.

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What is the difference between string and String?
If I want
string name = "Joe";
String name = "Joe";

which is the correct usage? Is there a difference?
Thanks in advance.

Well, "string" is actually an object type of the System.String class. So if you omit "using System" from your program, this will not compile:

String a = "Hello World";

Whereas this line of code would compile whether or not "using System" is in your code or not.

string a = "Hello World";

Think of string as a "shortcut" to the System.String class whereas String is basically directly making a variable of type System.String when "using System" is in the program.

(string == System.String)

Reguards,

Tyler S. Breton

Thanks for replying.
So basically, I can use either or as long as I pay attention to whether using System. Using System is automatically added into new projects. I wonder, when would you not using System?
There's no advantage then of using String over string or is there?

Thanks for replying.
So basically, I can use either or as long as I pay attention to whether using System. Using System is automatically added into new projects. I wonder, when would you not using System?
There's no advantage then of using String over string or is there?

There is no advantage. string == System.String.

Reguards,

Tyler S. Breton

both are the same thing. Look to this link Click Here

string is an alias for System.String. So technically, there is no difference. It's like int vs. System.Int32.

As far as guidelines, I think it's generally recommended to use string any time you're referring to an object. e.g.

I think primitives like int and string as keywords opposed to classes were added to keep C++ programmers happy and porting code less tedious.

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