im having a issue with a code on AuthServer.cpp giving me the error above, can u help me fix it ??

//-----------------------------------------------------------------------------------
//      Auth Server
//-----------------------------------------------------------------------------------

#include "stdafx.h"
#include "AuthServer.h"
#include "mysql.h"

Database* db_acc;
Database* db_log;


CAuthServer::CAuthServer()
{
    m_pMasterServerSession = NULL;
    m_pClientAcceptor = NULL;
    m_pServerConnector = NULL;
}

CAuthServer::~CAuthServer()
{

}


int     CAuthServer::OnInitApp()
{
    m_nMaxSessionCount = m_config.nMaxConnection + 2;

    NTL_PRINT(PRINT_APP, "Init Timed-Event Manager");
    EventMgr* m_pEventMgr = new EventMgr;
    UNREFERENCED_PARAMETER(m_pEventMgr);

    NTL_PRINT(PRINT_APP,"INIT NEIGHBOR SERVER INFO MANAGER");
    m_pNeighborServerInfoManager = new CSubNeighborServerInfoManager;
    g_pServerInfoManager->Create(NTL_SERVER_TYPE_AUTH);

    m_pSessionFactory =  new CAuthSessionFactory;
    if( NULL == m_pSessionFactory )
    {
        return NTL_ERR_SYS_MEMORY_ALLOC_FAIL;
    }

    return NTL_SUCCESS;
}

int     CAuthServer::OnCreate()
{
    return NTL_SUCCESS;
}

void    CAuthServer::OnDestroy()
{
}


int     CAuthServer::OnAppStart()
{
    int rc = NTL_SUCCESS;

    //client acceptor
    {
        std::unique_ptr<CNtlAcceptor> clientAcceptor(new CNtlAcceptor);
        if (clientAcceptor.get())
        {
            rc = clientAcceptor->Create(m_config.strClientAcceptAddr.c_str(), m_config.wClientAcceptPort, 1, m_config.wClientAcceptPort, SESSION_CLIENT, m_config.nMaxConnection, m_config.nMaxConnection, m_config.nMaxConnection, m_config.nMaxConnection);
            if (NTL_SUCCESS != rc)
            {
                return rc;
            }

            rc = GetNetwork()->Associate(clientAcceptor.get(), true);
            if (NTL_SUCCESS != rc)
            {
                return rc;
            }

            m_pClientAcceptor = clientAcceptor.release();
        }
        else
        {
            return 100003;
        }
    }

    //connector to master server
    {
        std::unique_ptr<CNtlConnector> masterConnector(new CNtlConnector);
        if (masterConnector.get())
        {
            rc = masterConnector->Create(m_config.strMasterServerIP.c_str(), m_config.wMasterServerPort, SESSION_SERVER_CON_AUTH_TO_MASTER, INVALID_DWORD, INVALID_DWORD);
            if (NTL_SUCCESS != rc)
            {
                return rc;
            }

            rc = GetNetwork()->Associate(masterConnector.get(), true);
            if (NTL_SUCCESS != rc)
            {
                return rc;
            }

            m_pServerConnector = masterConnector.release();
        }
        else
        {
            return 100003;
        }
    }

    g_pServerInfoManager->StartEvents();

    return NTL_SUCCESS;
}


bool    CAuthServer::AddPlayer(ACCOUNTID AccID, CClientSession* session)
{
    boost::unordered_map<ACCOUNTID, CClientSession*>::iterator it = m_map_Players.find(AccID);
    if (it == m_map_Players.end()) 
    {
        m_map_Players[AccID] = session;
        return true;
    }

    return false;
}
void    CAuthServer::DelPlayer(ACCOUNTID AccID)
{
    boost::unordered_map<ACCOUNTID, CClientSession*>::iterator it = m_map_Players.find(AccID);
    if (it == m_map_Players.end()) {
        return;
    }

    m_map_Players.erase(AccID);
}
CClientSession* CAuthServer::FindPlayer(ACCOUNTID AccID)
{
    boost::unordered_map<ACCOUNTID, CClientSession*>::iterator it = m_map_Players.find(AccID);
    if (it == m_map_Players.end()) {
    //  NTL_PRINT(PRINT_APP,"[CAuthServer::FindPlayer] %d not found", AccID);
        return NULL;
    }

    return it->second;
}

bool CAuthServer::IsAccountTempBlocked(const char* strUsername)
{
    std::map<std::string, QWORD>::iterator it = m_mapBlockedAccounts.find(strUsername);
    if (it != m_mapBlockedAccounts.end())
    {
        QWORD curTick64 = GetTickCount64();

        if (curTick64 < it->second)
        {
            return true;
        }
        else
        {
            m_mapBlockedAccounts.erase(it);
        }
    }

    return false;
}

void CAuthServer::RegisterAccountTempBann(const char* strUsername)
{
    m_mapBlockedAccounts.insert({ strUsername, GetTickCount64() + 300000 }); //5 minutes
}


void CAuthServer::Run()
{
    DWORD m_dwTickCount, dwLastLoop = 0;
    DWORD m_dwLastTimeGameMainUpdated = GetTickCount(), m_dwQueryTaskRun = GetTickCount();

    while (IsRunnable())
    {
        m_dwTickCount = GetTickCount();

        if (m_dwTickCount - m_dwQueryTaskRun >= 3) //execute every ~3ms
        {
            GetAccDB.QueryTaskRun();

            m_dwQueryTaskRun = m_dwTickCount;
        }

        if (m_dwTickCount - m_dwLastTimeGameMainUpdated >= 1000) //update events every 1000 second
        {
            DWORD dwTickDiff = m_dwTickCount - m_dwLastTimeGameMainUpdated;

            g_pServerInfoManager->TickProcess(dwTickDiff);

            m_dwLastTimeGameMainUpdated = m_dwTickCount;
        }

        dwLastLoop = GetTickCount();

        if (dwLastLoop - m_dwTickCount > 100)
        {
            NTL_PRINT(PRINT_APP, "dwNow %u - dwLastLoop %u = %u > 1000. timeGetTime = %u", m_dwTickCount, dwLastLoop, dwLastLoop - m_dwTickCount, timeGetTime());
            ERR_LOG(LOG_GENERAL, "dwNow %u - dwLastLoop %u = %u > 1000. timeGetTime = %u", m_dwTickCount, dwLastLoop, dwLastLoop - m_dwTickCount, timeGetTime());
        }


        Wait(1);
    }
}


//-----------------------------------------------------------------------------------
//      Purpose :
//      Return  :
//-----------------------------------------------------------------------------------

BOOL CAuthServer::OnCommandInput(std::string& sCmd)
{
    UNREFERENCED_PARAMETER(sCmd);
    //if (sCmd == "networktest")
    //{
    //  NTL_PRINT(PRINT_APP, "START SENDING PACKETS");

    //  for (int i = 0; i < 1000; i++)
    //  {
    //      //send server data to master server
    //      CNtlPacket packet(sizeof(sAM_NOTIFY_SERVER_BEGIN));
    //      sAM_NOTIFY_SERVER_BEGIN * res = (sAM_NOTIFY_SERVER_BEGIN *)packet.GetPacketData();
    //      res->wOpCode = AM_NOTIFY_SERVER_BEGIN;
    //      res->sServerInfo.bIsOn = true;
    //      res->sServerInfo.byRunningState = DBO_SERVER_RUNNING_STATE_RUNNING;
    //      res->sServerInfo.byServerIndex = m_config.byServerId;
    //      res->sServerInfo.dwLoad = 0;
    //      res->sServerInfo.dwMaxLoad = (float)m_config.nMaxConnection * 0.9f;
    //      res->sServerInfo.wPortForClient = m_config.wClientAcceptPort;
    //      strcpy_s(res->sServerInfo.achPublicAddress, NTL_MAX_LENGTH_OF_IP + 1, m_config.strClientAcceptAddr.c_str());
    //      res->sServerInfo.byServerType = NTL_SERVER_TYPE_AUTH;
    //      packet.SetPacketLen(sizeof(sAM_NOTIFY_SERVER_BEGIN));
    //      Send(GetMasterServerHandle(), &packet);
    //  }
    //}

    return TRUE;
}



int main(int argc, _TCHAR* argv[])
{
    CAuthServer app;
    CNtlFileStream traceFileStream;

    SYSTEMTIME ti;
    GetLocalTime(&ti);

    SetConsoleTitle( TEXT("AuthServer") );

    // CHECK INI FILE AND START PROGRAM
    int rc = app.Create(argc, argv, ".\\config\\AuthServer.ini");
    if (NTL_SUCCESS != rc)
    {
        NTL_PRINT(PRINT_APP, "Server Application Create Fail %d(%s)", rc, NtlGetErrorMessage(rc));
        return rc;
    }


    // LOG FILE
    char m_LogFile[256];
    sprintf(m_LogFile, ".\\logs\\authserver\\log_%02u-%02u-%02u.txt", ti.wYear, ti.wMonth, ti.wDay);

    rc = traceFileStream.Create(m_LogFile);
    if (NTL_SUCCESS != rc)
        return rc;

    app.m_log.AttachLogStream(traceFileStream.GetFilePtr());
    NtlSetPrintFlag(PRINT_APP | PRINT_SYSTEM);

    // CONNECT TO MYSQL DATABASE
    NTL_PRINT(PRINT_APP, "CONNECTING TO DATABASE");

    db_acc = Database::CreateDatabaseInterface(1);
    if (!GetAccDB.Initialize(app.GetDatabaseHost(), 3306, app.GetDatabaseUser(),
        app.GetDatabasePassword(), app.GetDatabaseName(), 5))
    {
        NTL_PRINT(PRINT_APP, "sql : dbo_acc database initialization failed. Exiting.");
        Sleep(5000);
        return 0;
    }

    db_log = Database::CreateDatabaseInterface(1);
    if (!GetLogDB.Initialize(app.GetDatabaseHost(), 3306, app.GetDatabaseUser(),
        app.GetDatabasePassword(), "mustamd467_log", 5))
    {
        NTL_PRINT(PRINT_APP, "sql : dbo_log database initialization failed. Exiting.");
        Sleep(5000);
        return 0;
    }

    NTL_PRINT(PRINT_APP, "CONNECT TO DATABASE SUCCESS");

    unsigned int mysqlthreadsafe = mysql_thread_safe();
    if (!mysqlthreadsafe)
        NTL_PRINT(PRINT_APP, "mysql lib is not a thread safe mode!!!!!!!!!");

    Database::StartThread();

    app.Start();
    NTL_PRINT(PRINT_APP, "AUTH SERVER STARTED");
    app.WaitCommandInput();
    app.WaitForTerminate();
    return 0;
}

|this is the error|

Server\AuthServer\AuthServer.h(37): fatal error C1075: '{': nenhum token correspondente encontrado (compilando arquivo de origem PacketAuthServer.cpp)
1>Projeto de compilação pronto "AuthServer.vcxproj" -- FALHA.
========== Compilar: 0 com êxito, 1 com falha, 11 atualizados, 0 ignorados ==========

Recommended Answers

"failing to recompile on visualstudio 2019 with the fatal error C1075 [closed]"

You appear to have what I call in found code. You dumped such here without telling where the source came from so I can check if there are build/compile instructions.

Unlike elsewhere we try to give you a …

Jump to Post

I received a few comments via email. You claim other servers work. Use what works.

Jump to Post

All 6 Replies

"failing to recompile on visualstudio 2019 with the fatal error C1075 [closed]"

You appear to have what I call in found code. You dumped such here without telling where the source came from so I can check if there are build/compile instructions.

Unlike elsewhere we try to give you a chance to supply the missing information.

commented: thats why i posted this here , soo if i can get help from any experienced C++ dev.. +0

It's more than specifics. Many of such apps needed a specific build environment and settings.

If you leave out all the details you are pretty much on your own unless you get lucky.

So yup, you do have to tell a lot. Especially where the system was found, what compile was used successfully and more.

I received a few comments via email. You claim other servers work. Use what works.

commented: what i mean wiht taht is on compiling like i where compiling character server, chat server , login server ... all worked and auth isnt compiling its +0

i dint know that i had to be soo especific, but this a server source code from a old mmorpg that died " abadoneware" , game is called dragon ball online , this is code from the Taiwan version of it , i was trying to compile the authserver.cpp one and were getting jsut 1 error , on otehrs ones i dint any get any issue tahts why i went here to ask for help bcuz i really need help at it ;/

chat server , login server ... all worked and authserver isnt compiling its always giving me the error , fatal error C1075: no matching token found (compiling source file '{': PacketAuthServer.cpp)
12>compiler project ready "AuthServer.vcxproj" -- Fail , thats why i went here asking for help

Must read: https://en.wikipedia.org/wiki/Dragon_Ball_Online

This is not open source from what I can tell. Most likely leaked or stolen code.

Share where the owners gave up the rights to avoid this discussion vanishing.

commented: well as u want .. ty for the help +0
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