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Hey I have a problem regarding skewness of non square objects when i scale them with respect to screen size and then rotate them in an orthographic view on the z axis. This is my code for setting it up to draw. The problem i am facing is that when … | |
The [url=http://www.blackberrydeveloperconference.com/overview]BlackBerry Developer Conference[/url] concluded yesterday, but not before Research in Motion had the chance to unveil enhancements to its [url=http://na.blackberry.com/eng/developers/]BlackBerry Application Platform[/url], which now supports [url=http://en.wikipedia.org/wiki/OpenGL_ES]OpenGL ES[/url], a subset of the desktop graphics API specification for embedded systems. Useful for development of 3D games development and other graphics, it's … |