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I need to fill an image created using a ton of QuadCurves, but they don't fill it all the way using the traditional fill method. Any suggestions? public class MonstercatComponent extends JComponent{ public void paintComponent(Graphics g){ Graphics2D g2 = (Graphics2D) g; drawGrid(g2); g2.setStroke(new BasicStroke(5)); QuadCurve2D earLeft1 = new QuadCurve2D.Double(145, 155, … |
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I have text file that has multiple x and y coordinates. I'm reding them in and trying to send them to drawrect. The problem I'm having is that the drawRect will only draw the last x and y that is read in here is how I'm reading in. for (int … |
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