I am working on a mapping system to support pathfinding over areas that are too large to hold in memory. The problem i have run into is how to load only a small part of the map when its all linked together and then dynamicaly load more of the map when it is needed and dump unnecessary pieces to disk. I was thinking I could use seralization to save the objects to disk only problem i have is they are all linked together multiple times and im not sure how to keep track of which links need to be updated …

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The End.