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I'm trying to develop an app that realises the communication between a gameserver and an applcation. My code so far is: #include <cstdlib> #include <iostream> #include <boost/bind.hpp> #include <boost/asio.hpp> #include <boost/asio/ssl.hpp> using namespace std; enum { max_length = 1024 }; class client { public: boost::asio::streambuf receive_buffer; client(boost::asio::io_service& io_service, boost::asio::ssl::context& context, … |
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I made a client server program to send an image from the server to the client. The image is being sent being but its not showing up in client window immediately. If i click send on the server then i minimize (or maximize) the client window then open again the … |
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Hi everyone, I seem to be having a bit of a weird problem with sockaddr / sockaddr_in structs... I want to manually assign the value of an IP address to the sockaddr_in struct, and I've been using memcpy memcpy (&(mIp4sa->sin_addr.s_addr), "127.0.0.1", INET_ADDRSTRLEN); But when I go to print out the … |
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I creating an application in visual studio where I have a client to request specific information to multiple servers. Someone Knows i can make this communication? For one server i know to create that, for many servers i dont have idea. Code example!!! One client for many servers! For one … |
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Hello Community, I was wondering if there is a way to make a program that will send messages from one computer to the other. **NOT** using LAN connection and **NOT** using winsock. EG. I (at my house) would like to chat with my friend (his at his house). Please help. |
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I've been working with python's SocketServer.ThreadingTCPServer a bit and I'm having some difficulty making a publicly available server. Everything works fine when I set the server address as 'localhost' [CODE=python]self.server = SocketServer.ThreadingTCPServer(('localhost', constants.cmdport), Handler)[/CODE] As long as the both the server and client are on the same computer and both … |
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I am making a networking application using sockets for a local area network. How can i make the client side of the application search the network for the server socket? Right now i am getting the input from the user itself about the IP address and Port of the server. |
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Here is a simple code of chat between two peers. According to me, the code does what it should have but I am facing difficulty solving this SocketException error. This code worked fine till i made the last modifications. And now I am finding it difficult to trace the error. … |
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Does anybody know how I would use sockets to tap into the SMS protocol for sending+receiving SMS messages. Basically, all I want to be able to do is setup a php script that will be able to act as the SMS server and send+receive the SMS's directly through the SMS … |
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Hi, I've got two programs (client and server) using sockets. The program are working fine if I set the client IP to local host (127.0.0.1) or the LAN IP (192.168.0.3), but can't connect if the IP is set to external Internet IP (92.24.xxx.xxx). Anyone have an ideea, please? Thanks! |
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Everything works great. But sometimes I get an Error message saying something about ip/port bindings. I don't have the traceback but this could cause problems down the road. Any suggestions? [code] #Backdoor Server #Version 0.3.0 #Every now and the I get an Error dealing with the ip/port bindings # seems … |
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Hey guys :) I am stuck on this piece of code i am about to give below. What happens, is the server sends a "ping" to the client, the client sends "pong" back, but when the server sends "pong" back to the client (i KNOW this is sent) the client … |
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I recently started messing with tcp socket programming. I hacked up a little instant messaging application that seems to work has some little problems but the world isn't in need of more IM clients. but I wanted to know a good practice for sending large files over tcp sockets. i … |
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