Any suggestions for my website Furniturewear to improve the UX / UI.

Thomass1 commented: I have some ideas how your site to look better +0

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Brief, practical advice for that builds on the thread: a focused, measurable audit will surface the highest-impact fixes faster than a blanket redesign. 's point about self-awareness is true in spirit, but a structured checklist prevents chasing vague impressions. 's reminder about aligning design with goals is useful — the next step is turning that alignment into concrete tests and metrics.

Run a short heuristic audit that covers these areas (in rough priority order): performance & mobile rendering; clear above‑the‑fold message and visual hierarchy; navigation, search, and category filters; product-detail completeness (images, dimensions, specs, price, shipping); visible trust signals (reviews, guarantees, contact); friction in the cart and checkout flow; and analytics instrumentation so changes can be measured. Each area should produce a list of specific tasks (e.g., compress hero images, add product dimensions, enable guest checkout) and an estimated impact on conversion or load time.

Quick wins to try first: reduce hero image file size and use responsive image sizes; ensure CTA contrast and size follow a clear hierarchy; hide or collapse low-value header items on mobile; surface shipping/return info near price; enable one-click add-to-cart from product lists; and enable basic review snippets. Track every change with event goals so lifting a CTA color can be proven or rolled back.

A simple one‑week sprint plan: (1) baseline metrics with PageSpeed and analytics, (2) fix the top 3 performance issues, (3) implement one product-page trust improvement and one CTA change, (4) measure delta and iterate. For principles and checkout specifics, see Nielsen Norman Group on usability (Ten Usability Heuristics), Google PageSpeed Insights (Pagespeed), and Baymard’s checkout research (Checkout Usability).

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Since you think it needs improvement, you know what's wrong. Why not work on that first?

That doesn’t make any sense. I know I’m a horrible designer, but I have no idea what needs to happen for it to look better. That’s what makes me a poor designer in the first place.

That being said, UI/UX is all about creating a user interface that’s designed to meet your business goals.

What is the goal of someone who lands at the page? What is the primary call to action (eg what you want the user to do when they land on the page.)

Don’t give users too many choices. Feature a single form, button, link, etc that you want the end user to interact with.

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