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programmer
11 Posted Topics
Re: [code=java]for (j = 0; j < playerNum; j++) { for (k = (playerNum - 1); k > j; k--) { // j==k test not needed, k>j players[j].challenge(players[k]); // challenge player[j] with player[k] } /* Save current player's results to gameResults total. * Put each player result on a new line. … | |
Re: You have to use Music OCR techniques. Check [url]http://www.musitek.com/[/url] for a product doing something similar. For the xml to midi part you have to look for the file format or library for writing midi files. | |
Re: [code]cat /usr/local/apache/logs/error_log|grep "Access denied with code 406"|grep -o -P "(?<= \[error\] \[client )[^]]*"|sort|uniq>> /etc/blocklist[/code] | |
Re: [url]http://en.wikipedia.org/wiki/Object-oriented_programming[/url] | |
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Re: [code=C++]THREADPARAMS * pSocket; pSocket->m_sServerSocket.Accept(m_sClientSocket);[/code] pSocket is not initialized. You need to assign a valid value first. | |
Re: [QUOTE=alpha2006]Hi, I am thinking about learning a new language for game development. Which one would you advise me to learn? Visual Basic or C++??? Please give pros and cons. THanks[/QUOTE] Visual Basic - easier to learn C++ - better performance - more game libraries available - can be portable to … | |
Re: [url]http://httpd.apache.org/download.cgi[/url] Look for "Win32 Binary (MSI Installer)", download, run setup program, fallow the setup instructions. | |
Re: Math.cos is using angles in radians. Try Math.cos(Math.toRadians(90)). Second - I don't understand. Try jFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); | |
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Re: Computers can solve many math problems with the right algorithm and resources. It depends a lot on what kind of problems you want to solve and the available hardware. |
The End.