No one has voted on any posts yet. Votes from other community members are used to determine a member's reputation amongst their peers.
6 Posted Topics
Re: @skorm did you have any luck with allegro? i've got a similar text rpg that i was considering porting to allegro for sounds and some graphics but didn't try it out yet. seems to me like a daunting task especially since im new to the scene. | |
Re: I would try using allegro and read up on this site: [url]http://www.cppgameprogramming.com/cgi/nav.cgi?page=allegbasics[/url] There's a few good tutorials on there and i found it helpful. | |
hey all, im workin on a text rpg that has become very long and i have all the code on one page. basically i wanna break it down so its more organized and easier to understand. I read some stuff here and gathered that I need to do some research … | |
Re: hey i'm new here too but from what i've noticed people aren't gonna help you if you just list what you need to do. you need to put forth some type of effort and show a particular area of code you need help with. | |
Hey all, I'm creating a text-based RPG and am just now getting to the fighting mechanics. I want to use the rand function to choose a random number within a certain range but am having trouble getting it to execute correctly. [CODE]#include <cstdio> #include <cstdlib> #include <iostream> using namespace std; … | |
[CODE] #include <cstdio> #include <cstdlib> #include <iostream> using namespace std; int main() { int x; cout << "Press the number 1, 2 ,or 3"; cin >> x; while (x!=1){ cout<<"Please try to pick a difference selection."; cin>>x; } if ((x==1) { cout<<"\nYou chose ";cout<<x; } system("PAUSE"); return 0; } [/CODE] … |
The End.