No one has voted on any posts yet. Votes from other community members are used to determine a member's reputation amongst their peers.
8 Posted Topics
Hi, I'm currently on AOL DSL Broadband, but my phone line can only receive up to 3mbp/s (if I'm lucky!). Because of this, I'm planning to pay more and move to Virgin Media's Fibre Optic (30mbp/s one), but I'm just wondering, what do I do? I need minimal downtime. Do … | |
Hi, I have a wrapper and 2 divs inside which make use of the float property. When I put content inside one of the sub divs, the wrapper doesn't extend to the same size as the sub divs. Hope you can understand this. Any idea how to resolve this? Many … | |
Hi everyone. I'm trying to create a website with a 2x2 layout: Top-left: logo Top-right: navigation Bottom-left: some pictures Bottom-right: page content Now, I have all these in a wrapper div. The logo I set to float-left and that's fine and the navigation I set to float-right and that is … | |
Hi, I've currently got a dilema. I'm aware that from within a C++ program, you can use return values to get data from a function, but I am currently developing a Qt program, and at the moment I have 2 GUI's: 1- Main Window 2- Dialog The main window calls … | |
Hi, I'm just wondering, say for example you had an idea for a software product. You know some programming languages so you have the skills to develop them. How exactly would you know how you would go abouts developing them? For example, if I wanted to make a screen capture … | |
Hi, If you create a CLR windows form project in Visual Studio C++, when you distribute your programs does the user need the .NET Framework or just the Visual C++ 2010 Runtime Redist? Thanks. ![]() | |
Hi, I'm just wondering, why do we bother with function prototypes? Wouldn't it be better if we just defined the functions before the main function instead of having a function prototype and a function definition in separate areas? For example, instead of the following: [CODE] #include <iostream> using namespace std; … | |
Hi, Can someone please help me with understanding the differences between the 2 please: [CODE] Shape* rectangle = new Shape; [/CODE] And [CODE] Shape rectangle; [/CODE] I know that with the pointer you use the "->" operator to access the object methods, and with the other one you use the … |
The End.