The small images you put on buttons and such are nice, but a real pain if you have to attach all those image files to your program. Python's base64 encoding module makes it easy to convert the binary image code to a string that you can simply make part of your program. Here is an example how to do this using the Tknter GUI toolkit.
# use a base64 encoded string of a gif image in Tkinter # (base64 converts binary data into string characters) # good for small images, avoids having to send the image file # the image string is created with the following simple # Python code and is then copied and pasted to this program # (tk only uses gif, not all gif formats work properly!) """ import base64 gif_file = "grape.gif" print "grape_gif='''\\\n" + base64.encodestring(open(gif_file).read()) + "'''" """ # tested with Python25 EU 2/20/2007 import Tkinter as tk grape_gif='''\ R0lGODlhIAAgALMAAAAAAAAAgHCAkC6LV76+vvXeswD/ANzc3DLNMubm+v/6zS9PT6Ai8P8A//// /////yH5BAEAAAkALAAAAAAgACAAAAS00MlJq7046803AF3ofAYYfh8GIEvpoUZcmtOKAO5rLMva 0rYVKqX5IEq3XDAZo1GGiOhw5rtJc09cVGo7orYwYtYo3d4+DBxJWuSCAQ30+vNTGcxnOIARj3eT YhJDQ3woDGl7foNiKBV7aYeEkHEignKFkk4ciYaImJqbkZ+PjZUjaJOElKanqJyRrJyZgSKkokOs NYa2q7mcirC5I5FofsK6hcHHgsSgx4a9yzXK0rrV19gRADs= ''' root = tk.Tk() gif_image = tk.PhotoImage(data=grape_gif) b1 = tk.Button(root, image=gif_image) b1.pack(pady=10) # save the button image from garbage collection! b1.image = gif_image root.mainloop()