I decided to make a little visit to Winprog and decided to go on the page "Menus and Icons" and so i copied and pasted the code from the website to give me..

#include "resource.h"

    POPUP "&File"
        MENUITEM "E&xit", ID_FILE_EXIT

    POPUP "&Stuff"
        MENUITEM "G&o somewhere else", 0, GRAYED
IDI_MYICON ICON "Console.ico"

And i made my own resource.h which has..

#define IDR_MYMENU 101
#define IDI_MYICON 201

#define ID_FILE_EXIT 9001
#define ID_STUFF_GO 9002

The problem is that I get 2 Errors:

3 D:\C++ Code\Gui.cpp expected unqualified-id before numeric constant
3 D:\C++ Code\Gui.cpp expected `,' or `;' before numeric constant

Please help.

Could you post the Gui.cpp file?

Here you go.

Here you go.

You are trying to define the application's resources in the .cpp file. That cannot be done. Instead,

  • save the Gui.cpp as e.g.
  • resource.rc
  • (= resource script)
  • add the
  • resource.rc
  • file to your project
  • then you might copy/paste the following code into Gui.cpp (it's pretty much standard Dev-C++ Win Gui application code). Assuming that you have created a Win32 GUI project.
  • then compile and run
#include <windows.h>
#include "resource.h" // <- needed for the menu ID (IDR_MYMENU)

/*  Declare Windows procedure  */

/*  Make the class name into a global variable  */
char szClassName[ ] = "WindowsApp";

int WINAPI WinMain (HINSTANCE hThisInstance,
                    HINSTANCE hPrevInstance,
                    LPSTR lpszArgument,
                    int nFunsterStil)

    HWND hwnd;               /* This is the handle for our window */
    MSG messages;            /* Here messages to the application are saved */
    WNDCLASSEX wincl;        /* Data structure for the windowclass */

    /* The Window structure */
    wincl.hInstance = hThisInstance;
    wincl.lpszClassName = szClassName;
    wincl.lpfnWndProc = WindowProcedure;      /* This function is called by windows */
    wincl.style = CS_DBLCLKS;                 /* Catch double-clicks */
    wincl.cbSize = sizeof (WNDCLASSEX);

    /* Use default icon and mouse-pointer */
    wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
    wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
    wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
    wincl.lpszMenuName = NULL;                 /* No menu */
    wincl.cbClsExtra = 0;                      /* No extra bytes after the window class */
    wincl.cbWndExtra = 0;                      /* structure or the window instance */
    /* Use Windows's default color as the background of the window */
    wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;

    /* Register the window class, and if it fails quit the program */
    if (!RegisterClassEx (&wincl))
        return 0;

    /* The class is registered, let's create the program*/
    hwnd = CreateWindowEx (
           0,                   /* Extended possibilites for variation */
           szClassName,         /* Classname */
           "Windows App",       /* Title Text */
           WS_OVERLAPPEDWINDOW, /* default window */
           CW_USEDEFAULT,       /* Windows decides the position */
           CW_USEDEFAULT,       /* where the window ends up on the screen */
           544,                 /* The programs width */
           375,                 /* and height in pixels */
           HWND_DESKTOP,        /* The window is a child-window to desktop */
// Load the menu ... 
           LoadMenu(hThisInstance, MAKEINTRESOURCE(IDR_MYMENU)),
           hThisInstance,       /* Program Instance handler */
           NULL                 /* No Window Creation data */

    /* Make the window visible on the screen */
    ShowWindow (hwnd, nFunsterStil);

    /* Run the message loop. It will run until GetMessage() returns 0 */
    while (GetMessage (&messages, NULL, 0, 0))
        /* Translate virtual-key messages into character messages */
        /* Send message to WindowProcedure */

    /* The program return-value is 0 - The value that PostQuitMessage() gave */
    return messages.wParam;

/*  This function is called by the Windows function DispatchMessage()  */

LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
    switch (message)                  /* handle the messages */
        case WM_DESTROY:
            PostQuitMessage (0);       /* send a WM_QUIT to the message queue */
        default:                      /* for messages that we don't deal with */
            return DefWindowProc (hwnd, message, wParam, lParam);

    return 0;

Note that if you don't have the console.ico icon specified in the .rc file, you can comment out the line specifying the icon resource, i.e. // IDI_MYICON ICON "Console.ico" Note also that although the menu appears, it is non-functional since there are no related menu command handlers ...

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