The problem: I have an executable and mylib.dll (C# class library) in the same directory. I have a subdirectory "Patch" in that directory containing another version of that mylib.dll. I need to make a sample application somehow that loads the first dll, than frees it (like LoadLibrary and FreeLibrary in Windows API, but here I use Domain.Load, Domain.Unload), and then loads another version of that dll from "Patch" folder.
1) when I try to load the library from "Patch" directory, the library from the application directory is loaded (even if I add some other paths to domain),
2) if I rename "Patch\mylib.dll" to "Patch\mylib1.dll" and try to load the second, renamed one, it is anyway resolved to its original name and again - assembly from mylib.dll in application directory is loaded,
3) if I unload (free) mylib.dll, delete it from my computer, move "Patch\mylib.dll" to "mylib.dll", load it....... I anyway get the original dll that I deleted... it seems like there is hash,
4) changing "patched" dll version doesn't help - I anyway get the original dll if I loaded it once.
Help me! I'm a novice in these things. How could work with dynamic labraries that was so simple in Windows API become so terribly complicated here, in .NET???
What do I do wrong? How can I free the library and load the new, changed one, but with the same name?

10 Years
Discussion Span
Last Post by Sergei82

That sounds odd. Normally if its a newer version the .net framework will pick up the fact the versions changed and the cached version is updated.


Simple code... maybe, something wrong here...:S

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;
using System.IO;

namespace PatchedApp
    class Program
        public static void LoadInvoke(string path)
            AppDomain sandbox = AppDomain.CreateDomain("Sandbox");
                AssemblyName an = AssemblyName.GetAssemblyName(path);
                Assembly a = sandbox.Load(an);
                Type[] mytypes = a.GetTypes();
                BindingFlags flags = (BindingFlags.NonPublic | BindingFlags.Public |
                    BindingFlags.Static | BindingFlags.Instance | BindingFlags.DeclaredOnly);


                foreach (Type t in mytypes)
                    MethodInfo[] mi = t.GetMethods(flags);
                    Object obj = Activator.CreateInstance(t);

                    foreach (MethodInfo m in mi)
                        m.Invoke(obj, null);
            catch (Exception ex)

        public static void Main(string[] args)
            string file = Directory.GetCurrentDirectory() + "\\PatchedLib.dll";
            string patch = Directory.GetCurrentDirectory() + "\\PatchedLib1.dll";
            string temp = "C:\\_PatchedLib.dll";


            File.Move(file, temp);
            File.Copy(patch, file);

            File.Move(temp, file);

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