#include <iostream>
#include <windows.h>
using namespace std;

void about(){
		cout<<"Expence-List 14/10/2008:"<<endl
		      <<"Brought to you by www.******.com"<<endl
    		      <<"Programmed by **********."<<endl;
		Sleep(4000);
		system("cls");
	}


int MenuOne(){
		int MenuSelection=0;
		cout<<"What would you like to do?"<<endl
			<<"--------------------------------"<<endl
			<<"1. Create a new expence list."<<endl
			<<"2. Edit a previous expence list."<<endl
			<<"3. View a saved expence list."<<endl
			<<"4. Settings"<<endl
			<<"5. About."<<endl
			<<"6. Close Program"<<endl
			<<"--------------------------------"<<endl
			<<endl;
		cin>>MenuSelection;
		system("cls");
		return MenuSelection;
	}
	

int MenuProcessing(int MenuSize,int MenuSelection){
		int b=1;
		if(MenuSelection>MenuSize){
			cerr<<"You've entered an invalid option!"<<endl
				<<"Try again!."<<endl;
			Sleep(2000);
			system("cls");
			return 0;
		}

		while(MenuSize>b){
			if(MenuSelection=b){
			}

			}

			b++;
		}


int main(){
	start:
	int MenuSelection=0,EventStatis;
	about();
	MenuSelection=MenuOne();
	EventStatis=MenuProcessing(6,MenuSelection);
	if(EventStatis=0){
		goto start;
	}
    return 0;
}

so thats my code right.
where it says the function menuprocessing. I need a menuprocessing thingo cause i using lots and lots of menus.
so what i want is for where the

while(MenuSize>b){
			if(MenuSelection=b){
			}

			}

is i want it to send it to the approbate selected menu thing.
so something like a function array....

void MenuOne[1](){
}

so when

MenuMelection=b

it would go to the

MenuOne[b]();

sucks that function arrays don't exist.

how would i go about doing something like that?

Recommended Answers

All 4 Replies

use a switch statement, then call the function you are after.

switch(b){
case 1:
     menu1();
     break;
case 2:
     menu2();
     break;
case 3:
     menu3();
     break;
default:
     std::cout << "Invalid Choice!";
     break;
}

I think that is what you are after,
Chris

Use a while loop instead of goto start.

Not to keep harping on this, but you really need to be careful about the difference between an assignment (=) and a comparison (==).

This means that you are assigning the value of the variable b to that of the variable MenuSelection.

if(MenuSelection=b){

This means that you are comparing the variables MenuSelection and b

if(MenuSelection == b){
commented: Whoo! =) +4

Lol oops thats bout the ==
Rofl umm forgot that thats a true and false and the other is a assignment was =.
Ty

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