Well I don't have any specific question. I've been writing a chess game and can't seem to figuire out what the problem is with it! I tried debugging it for a few hours now and am about to give up altogether and rewrite it. The problem occurs seemingly randomly when the king is moved (on either team). It throws an access violation for some reason...and I can't seem to figuire out the exact circumstances that trigger it. I'm thinking the problem lies in the recent (and still pretty sloppy) additions of check, checkmate, and castling. Any help would be appreciated!! I would post the code but the project is pretty big at this point, so it's probably easiest just to download it (Project is attached). Thanks!