Ok I have a problem here. I'm in my game engine class and for some unknown forsaken reason they decided to teach console c++ then jump to c# for windows apps, then back to c++ to do directx apps, so my skills with c++ and windows apps is well krappy. So I'm trying to learn as quick as possible.
Anyway on to my question, this weeks assignment is we need to load up a bitmap (already did that) and have it float around the screen slowly. I'm only able to get it to constantly load the image so it remebles more of an asteroid belt than a single rock floating in the window.
I'm assuming that DrawBitmap is probably the wrong way to go with this, but not sure. What function do I need to call to acomplish getting the image to move around the screen?