I am making a shoot function with my game and my dad ( being the geinous programmer that he is ) suggested that i should generate an imaginary line from the gun to whatever it's aiming at and then, if the user clicks then put a bulet hole at what its aiming at.
I am using vc++
i have windows XP pro sp3
and i am using The DarkDGK engine and library
any help would be good :)