The function is called CreateFont(), not something for the faint at heart!
int nHeight, // logical height of font
int nWidth, // logical average character width
int nEscapement, // angle of escapement
int nOrientation, // base-line orientation angle
int fnWeight, // font weight
DWORD fdwItalic, // italic attribute flag
DWORD fdwUnderline, // underline attribute flag
DWORD fdwStrikeOut, // strikeout attribute flag
DWORD fdwCharSet, // character set identifier
DWORD fdwOutputPrecision, // output precision
DWORD fdwClipPrecision, // clipping precision
DWORD fdwQuality, // output quality
DWORD fdwPitchAndFamily, // pitch and family
LPCTSTR lpszFace // pointer to typeface name string
thanks vegaseat, I dont think i explained what Im trying to do very well. I already have a working application that runs in a console window. But the default text is too small. This can be fixed by opening the console properties while the app is running and changing the font size to 18x10 and the screen buffer size to 79 characters wide by 25 characters high. I would like to be able to change these settings through to code. Windows.h includes a function called:
I wonder if you can go to your user community and just change the DOC in the README to change the environment defined by the icon. Right-click on the icon, change the properties to this x that, and then save. Yes, it is a user step. Or, maybe you alter your installer to do the configuration for you!
**how to solve invalid keystore error in android studio here is error report----------------------->
here is error report--------> error:Error:java.lang.RuntimeException: com.android.ide.common.signing.KeytoolException: Failed to read key palash from store "D:\MyApplication3.idea\workspace.xml": Invalid keystore format ...