I have drawn a small box in a game, that I would like to be able to click it in order to bring up another Larger box that would contain various information, I have named InfoLarge()
This is the Small box
VOID InfoSmall ()
Rectangle(730, 390, 60, 17); draw(732, 405, 4, false, 4, -1,"Info");
Could some give me an example of how to use GetASyncKeyState to detect that I am clicking InfoSmall() and to open InfoLarge() , I have never done anything like this before and google didnt come up with anything I am really looking for.
Oh I'm not asking for anyone to do it for me, I just want an example of something similiar, anything else would defeat the purpose!