Working on program to solve a predefined maze. I'm thinking the strings of spaces and #s should be arranged as strings or lists w/in a list, but not sure how to define spatial relationships so program can "move" through the maze. Just looking to help get started.

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You would probably have to use a large grid with squares, like a large tic-tac-toe board, with a unique number for each square . Also, if you store what the square is, a wall or open space, then you should be able to come up with a formula/decision table to calculate the squares surrounding any given square and so can tell which way the player can and can not move.

If you have completed this please post the code... otherwise you could read this forum about a similar subject

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