I am using the Wiimote and the .NET Wiimote lib to control a game (Borderlands specifically). I have all the controls worked out accept the Aiming (what the cursor is used for).
I have tried the following code without success:
[DllImport("User32.Dll")]
public static extern long SetCursorPos(int x, int y);
and
Cursor.Position = new Point(positionX, positionY);
Neither seem to have any effect. I researched trying to emulate Joystick movement but I could not find anything about it.
Any help would be greatly appreciated. Thanks :)