Hi,

I am working on an assignment that does the following...
When the program starts, it should look to see whether a file is present that contains a serialized array of vehicles. If so, it redisplays them. Otherwise, it generates random vehicles, writes them to a file, and displays them.

I have the program mostly working, but the vehicles aren't displaying. Any help getting the vehicles to display would be greatly appreciated. Here is my code. I am not allowed to change the VehicleComponent or Car Classes.

import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;

/**
   This class represents a car.
*/

public class Car extends Vehicle
{
   /**
      Draw the car.
      @param g2 the graphics context
   */
   public void draw(Graphics2D g2)
   {
      Rectangle body = new Rectangle(getX(), getY() + CAR_HEIGHT / 3,
            CAR_WIDTH, CAR_HEIGHT / 3);

      Ellipse2D.Double frontTire = new Ellipse2D.Double(getX() + CAR_WIDTH / 6,
               getY() + CAR_HEIGHT * 2 / 3, CAR_WIDTH / 6, CAR_WIDTH / 6);
      Ellipse2D.Double rearTire = new Ellipse2D.Double(getX() + CAR_WIDTH * 4 / 6,
            getY() + CAR_HEIGHT * 2 / 3, CAR_WIDTH / 6, CAR_WIDTH / 6);

      Point2D.Double r1 = new Point2D.Double(getX() + CAR_WIDTH / 6,
            getY() + CAR_HEIGHT / 3); // the bottom of the front windshield

      Point2D.Double r2 = new Point2D.Double(getX() + CAR_WIDTH * 2 / 6, getY());
         // the front of the roof
      Point2D.Double r3 = new Point2D.Double(getX() + CAR_WIDTH * 4 / 6, getY());
         // the rear of the roof
      Point2D.Double r4 = new Point2D.Double(getX() + CAR_WIDTH * 5 / 6,
            getY() + CAR_HEIGHT / 3); // the bottom of the rear windshield

      Line2D.Double frontWindshield = new Line2D.Double(r1, r2);
      Line2D.Double roofTop = new Line2D.Double(r2, r3);
      Line2D.Double rearWindshield = new Line2D.Double(r3, r4);

      g2.draw(body);
      g2.draw(frontTire);
      g2.draw(rearTire);
      g2.draw(frontWindshield);
      g2.draw(roofTop);
      g2.draw(rearWindshield);
   }

   public int getHeight()
   {
      return CAR_HEIGHT;
   }

   public int getWidth()
   {
      return CAR_WIDTH;
   }

   private final int CAR_WIDTH = 60;
   private final int CAR_HEIGHT = CAR_WIDTH / 2 ;
}
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.geom.Ellipse2D;


public class Truck extends Vehicle {

   
    public void draw(Graphics2D g2) {

        Rectangle body = new Rectangle(getX(), getY() + TRUCK_HEIGHT / 5,
                TRUCK_WIDTH / 5, TRUCK_HEIGHT * 3 / 5);
        Rectangle cargo = new Rectangle(getX() + TRUCK_WIDTH / 5, getY(),
                TRUCK_WIDTH * 4 / 5, TRUCK_HEIGHT * 4 / 5);
        int ybottom = getY() + TRUCK_HEIGHT * 4 / 5;
        int tireDiameter = TRUCK_WIDTH / 10;
        Ellipse2D.Double frontTire = new Ellipse2D.Double(getX(), ybottom, tireDiameter,
                tireDiameter);
        Ellipse2D.Double midTire1 = new Ellipse2D.Double(getX() + TRUCK_WIDTH * 1 / 5, ybottom,
                tireDiameter, tireDiameter);
        Ellipse2D.Double midTire2 = new Ellipse2D.Double(getX() + TRUCK_WIDTH * 3 / 10, ybottom,
                tireDiameter, tireDiameter);
        Ellipse2D.Double rearTire1 = new Ellipse2D.Double(getX() + TRUCK_WIDTH * 4 / 5, ybottom,
                tireDiameter, tireDiameter);
        Ellipse2D.Double rearTire2 = new Ellipse2D.Double(getX() + TRUCK_WIDTH * 9 / 10, ybottom,
                tireDiameter, tireDiameter);
        g2.draw(body);
        g2.draw(cargo);
        g2.draw(frontTire);
        g2.draw(midTire1);
        g2.draw(midTire2);
        g2.draw(rearTire1);
        g2.draw(rearTire2);

    }

    public int getHeight(){
        return TRUCK_HEIGHT;
    }

    public int getWidth(){
        return TRUCK_WIDTH;
    }

    private final int TRUCK_WIDTH = 100;
    private final int TRUCK_HEIGHT = TRUCK_WIDTH / 2;

}
import java.awt.Graphics2D;

public abstract class Vehicle
{
  
   public Vehicle()
   {
      xleft = 0;
      ytop = 0;
   }
   
   public abstract void draw(Graphics2D g2);

   
   public void setLocation(int x, int y)
   {
      xleft = x;
      ytop = y;
   }
   
   public int getX()
   {
      return xleft;
   }
   
   public int getY()
   {
      return ytop;
   }

   public abstract int getHeight();
   public abstract int getWidth();
   private int xleft;
   private int ytop;
}
import javax.swing.JComponent;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.util.ArrayList;

/**
   This component draws a collection of vehicles.
*/
public class VehicleComponent extends JComponent{

    public VehicleComponent()
   {
      vehicles = new ArrayList<Vehicle>();
   }

   public void paintComponent(Graphics g)
   {
      Graphics2D g2 = (Graphics2D) g;
      for (Vehicle v : vehicles)
         v.draw(g2);
   }

   public void add(Vehicle v)
   {
      vehicles.add(v);
      repaint();
   }

   private ArrayList<Vehicle> vehicles;

}
import javax.swing.JComponent;
import javax.swing.JFrame;

public class RandomVehicleViewer extends JComponent {

    public static void main(String[] args) {

        JFrame frame = new JFrame();
        final int FRAME_WIDTH = 600;
        final int FRAME_HEIGHT = 600;

        frame.setSize(FRAME_WIDTH, FRAME_HEIGHT);
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        JComponent component = new VehicleComponent();
        frame.add(component);
        frame.setVisible(true);

    }
}

Recommended Answers

All 3 Replies

I haven't read the code, so I don't know what you are doing. But I do know if you want to serialize an object that object, whether you defined the class or it is a java class, must implement the Serializable interface:

public abstract class Vehicle implements java.io.Serializable {

}

The other vehicles that extend that class will also inherit the Serializable.

I tried implementing Serialization in the Vehicle class, but that did not fix the problem. Any other suggestions?

I will review the code later. What you can do now is to print (System.out.println) the vehicles just before you display them. If they appear at the console but not at the gui, it would mean that there is a problem with the gui, else there is a problem with reading the file.

What code do you use to save them and read them?

You should also keep the "implements Serializable"

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