#include <windows.h>

LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);


int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int iCmdShow)
{
	WNDCLASS myWindow;

	myWindow.cbClsExtra = 0;
	myWindow.cbWndExtra = 0;
	myWindow.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
	myWindow.hCursor = LoadCursor(NULL, IDC_ARROW);
	myWindow.hIcon = NULL;
	myWindow.hInstance = hInstance;
	myWindow.lpfnWndProc = WndProc;
	myWindow.lpszClassName = TEXT("Levi");
	myWindow.lpszMenuName = 0;
	myWindow.style = CS_VREDRAW | CS_HREDRAW;

	RegisterClass(&myWindow);

	HWND myHandle = CreateWindowEx(NULL, TEXT("Levi"), TEXT("My Window"), WS_OVERLAPPEDWINDOW, 10, 10, 200, 200, NULL, NULL, hInstance, NULL);

	ShowWindow(myHandle, iCmdShow);

	UpdateWindow(myHandle);

	//////////////////////////////////////////////////

	MSG message;

	while(GetMessage(&message, NULL, 0, 0))
	{
		TranslateMessage(&message);

		DispatchMessage(&message);
	}

	return message.wParam;	


}

LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
	switch(message)
	{

		case WM_CREATE:

			Beep(50, 10);			

			return 0;
			break;

		case WM_PAINT:

			HDC hdc;
			PAINTSTRUCT ps;

			hdc = BeginPaint(hwnd, &ps);

			Ellipse(hdc, 20, 20, 160, 160);
			Rectangle(hdc, 50, 50, 90, 90);
			Rectangle(hdc, 100, 50, 140, 90);

			EndPaint(hwnd, &ps);

			return 0;

		case WM_DESTROY:

			PostQuitMessage(0);

			return 0;
			break;




	}

	 return DefWindowProc( hwnd, message, wParam, lParam );


}

I cant find any straight forward tutorials or reference to add a menu to a window created using Win API. Any one point me in the right direction or give me some advice? Thanks

Read this tutorial. It has a section about menus and other resources.

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