Hi i am trying to make a jump and run game in Visual C++ using SDL

I have been following a tutorial(http://jnrdev.72dpiarmy.com/) which was very good but finished before everything was covered.
In a game lik mario, the players will navigate over jumps and onto ledges ect. I am using tilebased collsion and was hoping someone would be able to help me figure out how to create the map inwhich the players navigate. does anyone know how this works?

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does anyone know how this works?


Well that was helpful, Thanks.
Any chance you will share your knowledge? or else i don't see any reason for you to have posted on my thread.

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