So, I've bought two books, one on DirectX 10 and one on OpenGL. The first one i bought was the directX 10 book, and NONE of the code compiled because of some LPCSTR error. So stupid me thinking it was another thing that microsoft goofed on i bought a book that teaches OpenGL. THE SAME THING HAPPENED!!! I have no clue how to fix it and i'm about done with 3D API's. What can i do? I've included all the right files and everything, I'm not sure what to do. I know it has something to do with the win32 window because i've done almost all of the video tutorials with source code on http://videotutorialsrock.com and all of it compiled beautifully. Do you know of any videos that would help me understand OpenGl in concurrency with windows? Right now i'm mainly focussed on OpenGl because i've sunk ALOT of money into it, but i would still welcome any DirectX suggestions. Thanks alot guys I really appreciate all the help you've given me.