Hi. As far as I know, typedef is used to assign an alias for a structure or type of data, am I wrong? Is there something more to know about Typedef?

You are right. A typedef is nothing more than a new name for a type, in that sense, it is an alias. And, it really is just a new name for a type, not a new type in and of itself. It serves the purpose of shortening names to make the code more readable, and to associate types as nested in a class declaration (see STL containers for examples). Typedefs are especially useful in generic programming and template meta-programming, because the names of the types tend to get very long (with many template arguments). They are also useful in template meta-programming to declare the results of meta-functions. But still, typedefs are just an alias for a type. In fact, this is what they are now referred to as in the new C++ standard, as type aliases, with a new syntax:

typedef std::size_t size_type; //old syntax (still valid in C++11, of course)

using size_type = std::size_t; //new syntax.

template <typename T>
using vect_type = std::vector<T>; //new syntax allows template aliases too.

thanks Mikael. I always find your explanations easy to understand :icon_cheesygrin:

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