I'm creating a game and I want to incorporate a gif of a running man when the user uses the arrow keys etc. I'm currently trying to use wxpython and I have code that allows it to be played in a small separate window, but I need to know how to get it on the canvas and place it where I want, if that is possible.

I hope I was clear with my question.

Nvm. I just extracted the frames from the animations and looped through them. Thanks anyway.

I have another question. How do I go about inverting an image in python so a character facing right would face left?

I'm trying to use the Image module but I'm getting errors about not having a C module or something...

Here is one way to rotate an image with PIL (Python Image Library) ...

# rotate an image counter-clockwise using the PIL image library
# free from:  http://www.pythonware.com/products/pil/index.htm
# save the rotated image as a GIF file so Tkinter can read it

from PIL import Image
import Tkinter as tk   # for Python3 use tkinter

# open an image file (.bmp, .jpg, .png, .gif)
# change image filename to something you have in the working folder
file_in = "Duck.jpg"
img1 = Image.open(file_in)

# rotate 90 degrees counter-clockwise
img2 = img1.rotate(90)

# save the rotated image as a .gif file to the working folder
# you could save it as a .bmp, .jpg, .png  too, but Tkinter reads GIF
file_out = "DuckRot90.gif"
img2.save(file_out)

# now display saved GIF file with Tkinter
root = tk.Tk()

photo = tk.PhotoImage(file=file_out)

# put the image on a label widget
# it auto-sizes to the image
label = tk.Label(root,image=photo)
label.pack(padx=5, pady=5)

root.mainloop()

Animation is a little more complex ...

# mimic an animated GIF displaying a series of GIFs
# an animated GIF was used to create the series of GIFs 
# with a common GIF animator utility

import time
from Tkinter import *

root = Tk()

imagelist = ["dog001.gif","dog002.gif","dog003.gif",
             "dog004.gif","dog005.gif","dog006.gif","dog007.gif"]

# extract width and height info
photo = PhotoImage(file=imagelist[0])
width = photo.width()
height = photo.height()
canvas = Canvas(width=width, height=height)
canvas.pack()

# create a list of image objects
giflist = []
for imagefile in imagelist:
    photo = PhotoImage(file=imagefile)
    giflist.append(photo)

# loop through the gif image objects for a while
for k in range(0, 1000):
    for gif in giflist:
        canvas.delete(ALL)
        canvas.create_image(width/2.0, height/2.0, image=gif)
        canvas.update()
        time.sleep(0.1)

root.mainloop()
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