I'm having trouble figuring out how to implement where boundaries are (platforms/landings/ceilings).
I have an image running across a background image. When the image gets 3/4 of the way to the canvas, it stops moving and the background image scrolls. Same things going backward at 1/4. So with two different x values (character centered x value, and background centered x value) I'm trying to figure out how to create boundaries....
I've heard pygame makes this easier, but I may or may not have time to learn pygame properly since this is for an assignment due soon and I have a lot of work to go. If I can keep my tkinter code and implement pygame as well, that would be great, otherwise, I'd like tkinter based help.