I have recently finished first game in C++ which has huge code which will be fixed in future who knows how many times.
It is really not practical to publish entire .exe launcher as fix, but I heard that it isn't case with DLL files.
I could simply create DLL with my functions and if I fix some, I publish only DLL ( it's more elegant too ).
My question is: what kind of knowledge in C++ should I have, so I can be able to create simple DLL...simple as it contains only one function ( for start )?
I know basics of OOP, generic programming... is that enough?
And is there any tutorial about making DLLs using DEVC++ or BorlandBuilder?
Edited 4 Years Ago by MrEARTHSHAcKER: Lack of informations