Hi! I'm new in this forum. I was reading some other posts about Directx and so. Now I have a problem with Lightning in Directx.

I wanted to do some graphics like minecraft's ones, with cubes. And when I got my cube class ready, i drawed one cube and that happend:


I have SetRenderState(D3DRS_LIGHTING, FALSE) set, so i dont know why this happens...
Can someone help me? Why could this happen?


You'd have to post the sourcecode before anyone can really help. Off the top of my head, I can't see why that'd be happening.