Hello. I have been looking long and hard for an image library that meets these criteria that I have for pretty much any library I will use (with some obvious exceptions):
A) Cross-Platform (If at all possible)
B) Weightless (or nearly weightless)
C) Stand-alone (I hate having to include DLLs in my projects, SLLs are fine though)
D) Relatively Simple
E) Standards complient (If there are standards for image loading?)
F) Long-lasting (I hate when I have code that I have to re-write tons of code because a library I used ceases to be supported. [Of course I use modularization to make it relatively easy, it just annoys me])
G) Documented (Even rudimentally is fine)
I want this library to be able to load as many image types as possible and store them in some kind of relatively easy to manipulate array, then allow me to save the data afterwards. Basically I don't want to have to deal with decompressing all the assorted compressed file formats. I will if I have to, but I am certain that somebody already has. Anyways, thanks in advance for any help. :)