I'm using OpenGl GLUT on xcode 5.1.1 on mac osx 10.8.5 and I've can't figure out how to load bmp,jpg or png images as textures to my application. I've tried installing FreeImage and SOIL unsuccessfully. I'm a total newbie and some help would really be appreciated.

Huh...It appears that writing my own function is easier than looking for external libraries... :D