for a project I am trying to find an OS independant way to measure the amount of cpu usage and memory consumption of the program. It would be nice if I could do that in my C++ code, so I can show the results at runtime or even plot a nice graph (I got wild dreams).
After some google'ing I found some (nice) examples but they are all windows based. Does universal code for this problem exist?
Of course I can make different classes (one for windows and another for *nix), I do something similar to assign sockets. But then I also need code for *nix, without using bash-scripting of course.
So I am looking for something OS independant, but examples for windows or *nix can help me out for now as well.
Goodnight everyone and thanks in advance,
 I am trying to compare some differint multicast protocols, and yes, also cpu usage and memory consumption is an important part of that :-)
 if anybody wants them, I can always post links, just ask