this is how 3d in html should have been done!

displaying 3d models is the easy part...then using javascript, python, actionscript or java the edit the scene

the tag "3dobject" denotes a single 3d file solely for viewing

the tag "3dworld" denotes a list of 3d files within a world to be interactive and scripted

<3dworld type=(rasterized/raytraced) id= name= class=> <3dobject src=(obj,colada,3ds) height= width= depth= /> </3dworld>

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displaying 3d models is the easy part

How a browser do that on a webpage???

How a browser do that on a webpage???

ever heard of webgl...well apparently you can display 3d content via javascript, yuo should check it out...chrome dev preview/mozilla latest alpha. my argument is that why not -like images or videos- display 3d files directly within html, with out extensive javascript know how.

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