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Member Avatar for alcay
Member Avatar for TheGhost
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hello, im making IRC clients with both C++ and Java SE. i've come across a peculiar problem when i send the message using my program (or when sending it using telnet) send: "PRIVMSG test hello, this is a test" receive: "hello," what can i do to fix this problem? secondly, …

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hi, im trying to learn how to make a keyboard hook for C++ to improve my cheat/macro app for a game; use keyboard hook instead of GetAsyncKeyState(). where can i find the codes for this and a line by line explanation about the use of the API? many of the …

Member Avatar for Ancient Dragon
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i want to make an Object Test to control many threads. Test.cpp [code] class Test{ public: Test(); void exampleThread(void*); }; Test::Test(){ _beginthread(exampleThread, 0, 0); } void Test::exampleThread(void* ptr){ ... } [/code] i get the error [quote] argument of type `void (Test:: )(void*)' does not match `void (*) (void*)' [/quote] what …

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my code includes this function void read(set<string> &mySet); but when i put this line in the header file, i get the following errors: error: variable or field 'read' declared void error: 'set' was not declared in this scope error: 'string' was not declared in this scope error: 'mySet' was not …

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hi, i need to send keystrokes an application (including, "enter", "left arrow", "right arrow", etc). but how do i do that? i do not see any short and useful examples to doing it. all i have got at the current moment is to get the foreground window using HWND foregroundWindow …

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hi I keep getting the segmentation fault thingie and i think i know the line that is causing the problem, but i dunno how to fix it. please take a look at the code. [CODE] ... class AnotherClass{ ... }; ... class AClass{ private: list<AnotherClass> listName; list<AnotherClass>::iterator it; ... public: …

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hello, how do i make both threads have access to the same set of updated data, when they call different functions? in addition, is the way i pass in the variable "myObjs" correct? can i pass in STL containers the same way? example: [CODE] ... class aClass{ ... }; int …

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I have problems with the map, in the below loop. [CODE] //iterator declared as "it" and map declared as "aMap" //key of a map declared as "key" while(true){ for(it = aMap.begin(); it != aMap.end(); it++){ //some processing if(//some condition){ //some processing aMap.erase(key); it--; } } //some processing //some conditions to …

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