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Member Avatar for n.cramp

Ive actually managed to get DirectX 9 working with Direct X, however i am now getting odd error messages around a function. I can't see any syntax issues myself but thought i'd check to see if anyone can shed any light on it. `g_pd3dDevice->CreateVertexBuffer( 3 * sizeof(CUSTOMVERTEX) , 0, D3DFVF_CUSTOMVERTEX, …

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Member Avatar for n.cramp

Computer: Packard Bell iXtreme i5622 uk intel Core i3 processor 530, 3GB DDR3 My dad's computer has died and we have identified the motherboard to be at fault. I'm uncertain as to which motherboard to suggest as a replacement for the above, i can find little documentation about it on …

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Member Avatar for n.cramp

I am looking to develop a small development library that will enable me to speed-up construction of architectural and environmental visualisations (landscapes, cities etc). Super Graphical realism is NOT the priority, but i would like what i do to be relatively future-proof (i know how fast things change in the …

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Member Avatar for n.cramp

Hi all, Having a little trouble with assigning values to an array within a C struct. Unfortunately i cannot assign a size to the array as i am reading values to an array to be stored, and the size is relative to the other values in the struct passed to …

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Member Avatar for Khoanyneosr

So I'm learning OpenGL on my own and I have to say I'm really liking it. I really have not been able to do much, you'd laugh if i told you how much i knew but are there any real techniques for drawing shapes? I'm having trouble trying to figure …

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Member Avatar for justinclev

well im trying to create a notepad in the win32 Api with C++ and at the moment im trying to set up the Open and Save As dialogs but the open Dialog works and the Save As doesn't, yet when i comment out the Open Dialog the Save Dialog works …

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I am looking for an API that can provide simple, 2D graphics support. Since Direct3D wasn't directly made for 2D, I looked elsewhere, and saw an API called Direct2D by Microsoft. Can anyone point me to a good tutorial on this API. The one Microsoft provides is very overly complicated …

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Member Avatar for sfuo

So far I have written a program that draws text to the screen and I am able to change the font type but I am unable to change the font size. Here are the 3 main parts of my code that I think you need to see. Font structure: [CODE]typedef …

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Member Avatar for airsoft

Im new to game programming and i was wondering whats a good book i could get to start out.

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Member Avatar for n.cramp

Hi all, having a bit of trouble with getting OpenGL picking to work in Win32. Note that pretty much the exact code works in GLUT, though i suspect that the reason i cant get it to work in Win32 is that it is not clear exactly how GLUT handles windowing …

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Member Avatar for monstercameron

dont know much about programming will study soon but have so many questions...i was recently researching voxels and see some advantages, i noticed that they are like bitmaps but with a third dimension, so wouldnt this be true if all voxels didnt have color wouldnt the file be smaller as …

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Member Avatar for n.cramp

Hi all, having a bit of trouble with getting OpenGL picking to work in Win32. Note that pretty much the exact code works in GLUT, though i suspect that the reason i cant get it to work in Win32 is that it is not clear exactly how GLUT handles windowing …

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Member Avatar for n.cramp

Hi all, Im creating a virtual collections program at the moment, and have added a 'contextual information' panel which fades in on a button click, and then fades out when clicked a second time. Simple enough. Here's the code: [CODE] GLfloat alpha; BOOL Press[256]; GLuint GUIselect; BOOL objectInfo; BOOL scene; …

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Member Avatar for CodyOebel

So far no one has been able to tell me why this code is not working, or what I need to do to THIS code to make it work. Can someone simply show using MY code below where the problem is, and why it's not working properly? Problem: I am …

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Sorry to bother everyone with this, but i could do with a little impartial advice before conisdering a purchase. Im very much into real-time graphics using OpenGL, specifically to create 'Virtual Heitage' applications. These applications feature models and environments with close to millions of polygons. At the moment i use …

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