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11 Posted Topics

Member Avatar for ProgrammingGeek

How would I do this [CODE] class test { public: int* num; }; int main() { test *d = new test; d->num = new int; d->*num = 3; cout << d->*num; } [/CODE]

Member Avatar for ProgrammingGeek
0
138
Member Avatar for sergent

[QUOTE]I'm exclusively Windows 7 and use either Code::Blocks or VC++ 2010 Express. Of course I don't do professional coding any more so I am free to use whatever I want instead of what some employer forces down my throat.[/QUOTE] I don't do professional coding and use what I want but …

Member Avatar for hystaspes
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331
Member Avatar for cwarn23

I am working on my first SERIOUS C++ game, with SDL. It's 2D, something like Terraria (which is like 2D Minecraft), but Open Source & cross-platform. :)

Member Avatar for pseudorandom21
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395
Member Avatar for WolfShield

[QUOTE]Well since I got in a little late I'll spare no other's ego any expense. C++ still has the same drawbacks it's always had since I've been programming, and it's very nature implies that it doesn't have a built-in Microsoft Word file format interpreter that gets updated every time M$ …

Member Avatar for Netcode
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1K
Member Avatar for MooGeek

[QUOTE]We're programmers. We work from the light from the screen. And since we got no girls (being nerds), we don't need no groomin' neither. [/QUOTE] Geek Power!

Member Avatar for Netcode
2
156
Member Avatar for mrnutty

I don't think programming has changed my way of thinking. I don't think like a computer, unless I am programming. Computer programming was always striving for abstraction of hardware, algorithms, and all the low-level things, and human thoughts seems to me to be the most "abstracted" once, therefore the perfect …

Member Avatar for chiiqui
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449
Member Avatar for indru

[QUOTE]The C Programming language by K&R[/QUOTE] That book is old, and C has changed several times after the release of the book (C89, C99), and several other small revisions (C90). Because it was written by the creator of the language, doesn't mean its such a great book (especially because of …

Member Avatar for Narue
-1
233
Member Avatar for Um num num

This doesn't look really complicated. It will be too much code only if you want to make GUI. So start writing code, and when you get stuck, we will help you ;)

Member Avatar for ProgrammingGeek
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158
Member Avatar for NetJunkie

[CODE] int random = rand()%4; if (random == 1) { std::cout << a; } etc...[/CODE]

Member Avatar for mrnutty
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199
Member Avatar for Desh2350

[QUOTE]Okay, so here's my set of problems: I need a simple error check, so that if the user enters the wrong type of character, he/she will be notified and allowed to re-enter a new value[/QUOTE] [CODE]template <class T> void input(T* variable) { while(1) { if (cin >> *variable) return true; …

Member Avatar for Ketsuekiame
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252
Member Avatar for ProgrammingGeek

When making overloaded template function is there a difference between template<> or template<type>. For example is there a difference between [CODE] template <class T> void dispm(T array) { cout << "called template<class T> void dispm(string array)"; } template<class T> void dispm(string array) { cout << "called template<class T> void dispm(string …

Member Avatar for mike_2000_17
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169

The End.