I couldnt decide whether to put this question here (as I'm programming with DirectX) or in the C++ section.
I seem to only get this error occasionally. I understand the MSDN examples, and how they work. But I'm wondering if anyone can give a more human explanation?
See, this only happens to me when I'm trying to use DirectX objects/functions, etc. For example these lines:
D3DXVECTOR3 vEyePt( 0.0f, 3.0f,-5.0f ); D3DXVECTOR3 vLookatPt( 0.0f, 0.0f, 0.0f ); D3DXVECTOR3 vUpVec( 0.0f, 1.0f, 0.0f );
Generate an LNK2019 each. They're call from within one of my own functions "SetupMatrices()".
I've actually been building this from a tutorial (its beginners DirectX for C++ Veterans) where the source code compiles and runs perfectly, yet, even pasting the source into my project (or even only pasting SMALL parts of it) yields the Unresolved external errors.
I dont understand the error fully, nor what I can do to resolve it. Any suggestions?
*Also, I have had this project working before i tried setting up matrices and whatnot, so I know the includes and libs are setup properly. I've compared my code to the tutorial source, line for line, and I can't see anything that is noticibly different. There are minor differences, but I can't see them affecting functionality.