Hi guys,
I am planning to jump into android development and also into Game development for now I am planning to develop a Battleship game can you guys help me out how to start and develop from scratch.

Any help would be appreciated thanks

Dani AI

Generated

A compact, practical path to get a Battleship app started (context: already has the SDK set up; asked about language and noted the Java route).

Start small and separate concerns. First implement the complete game model as a plain JVM module (no Android UI): a Board (2D grid), Ship objects (length, orientation, hit map), Player/Turn logic, and win/draw rules. Write unit tests for placement, hit/miss, and win detection. This lets you iterate quickly and keeps game rules deterministic and testable.

Once the model is solid, integrate it into Android:

  • UI choice: Battleship is turn-based, so a simple View/Recycler/GridLayout or a custom Canvas View is sufficient. Use SurfaceView only if you add heavy animation.
  • Touch handling: convert touch X/Y to grid coordinates, validate bounds and orientation, and show clear feedback for hits/misses.
  • State and lifecycle: persist the model across rotations/backgrounding with onSaveInstanceState or by serializing to disk/Room. Keep UI rendering on the main thread; run AI or network tasks on background threads.
  • AI: start with random placement and random-fire; upgrade to a two-phase "hunt/target" strategy after the first hit.

If cross-platform matters, consider libGDX or a game engine; for native Android apps use Android Studio and Kotlin (or Java). For multiplayer add Firebase or a lightweight server for turn-sync.

Useful references: Android Studio and official game guidance (Android Studio, Games on Android, , Kotlin on Android).

Quick troubleshooting notes: watch off-by-one grid indexing, ensure UI updates happen on the UI thread, test on real devices (touch accuracy), and keep the game logic decoupled so you can reuse it for AI, single-player, and eventual multiplayer.

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I am new to android and just set up my SDK etc. but there are not much examples available for creating an android game. can you guys help me how should I start?

What programming language?

afaik android is in java :)

- Jordan

What programming language?

Android is java based

commented: Yeah, I got that from the post made above yours. 3 months ago... -3
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