Hi again, i'm making a macro building pogram. I have got mouse movement down, but now i have no idea how to do mouse clicks or keyboard input. Please help! I'm also using dev-c++ 4.9.9.2.
Here's my complete code for the program.

POINT MousePoint;
int X = 0;
int Y = 0;
int MaxTime = 0;
int Counter = 0;
int NumOfResults = 0;
int Xmax, Ymax = 0;
int InputNumStr = 0;
char Action = 'a';
int TempInt, InputInt = 0;
char FileName[256] = "AAAAAAAAAAAAAAAAAAA";
char TempStr[256] = "AAAAAAAAAAAAAAAAAAA";
BOOL SetX = TRUE, SetY = FALSE;

#include <windows.h>
#include <iostream>
#include <fstream>
#include <cstring>
#include "Macro.h"

using namespace std;
int main(int argc, char* argv[])
{
cout << "MacroBuilder V. 1.0" << endl;
cout << "\nEnter the name of the macro: ";
cin >> FileName;
strcat(FileName, ".txt");

std::ofstream SaveFile(FileName);
SaveFile.close();
cout << "Type 'r' to record, 'q' to quit, 't' to test, or 'p' to play";
cin >> Action;

while (Action != 'q')
{

switch(Action)
{
case 'r':
MaxTime = 0;
Counter = 0;
NumOfResults = 0;
cout << "Enter the max time of the macro in seconds: ";
cin >> MaxTime;
MaxTime = MaxTime * 10;
cout << "\nPress escape to stop recording\n";
system("pause");
system("cls");
while (MaxTime > Counter)
{
GetCursorPos(&MousePoint);
if (MousePoint.x < 10)
{
std::ofstream SaveFile(FileName, ios::app);
SaveFile << "000" << MousePoint.x;
SaveFile.close();
cout << "\nX: 000" << MousePoint.x;
}
else if (MousePoint.x < 100)
{
std::ofstream SaveFile(FileName, ios::app);
SaveFile << "00" << MousePoint.x;
SaveFile.close();
cout << "\nX: 00" << MousePoint.x;
}
else if (MousePoint.x < 1000)
{
std::ofstream SaveFile(FileName, ios::app);
SaveFile << "0" << MousePoint.x;
SaveFile.close();
cout << "\nX: 0" << MousePoint.x;
}
else if (MousePoint.x > 1000)
{
std::ofstream SaveFile(FileName, ios::app);
SaveFile << "" << MousePoint.x;
SaveFile.close();
cout << "\nX: " << MousePoint.x;
}

if (MousePoint.y < 10)
{
std::ofstream SaveFile(FileName, ios::app);
SaveFile << "000" << MousePoint.y;
SaveFile.close();
cout << "   Y: 000" << MousePoint.y;
}
else if (MousePoint.y < 100)
{
std::ofstream SaveFile(FileName, ios::app);
SaveFile << "00" << MousePoint.y;
SaveFile.close();
cout << "   Y: 00" << MousePoint.y;
}
else if (MousePoint.y < 1000)
{
std::ofstream SaveFile(FileName, ios::app);
SaveFile << "0" << MousePoint.y;
SaveFile.close();
cout << "   Y: 0" << MousePoint.y;
}

NumOfResults++;
Sleep(10);
Counter++;
}
cout << "\n\nDisplayed " << NumOfResults << " in " << (MaxTime / 10) << " seconds, "
<< "which is " << (NumOfResults) / (MaxTime / 10) << " results per second";
break;

case 't':
X = Y = 0;
cout << "Enter the maximum X value: ";
cin >> Xmax;
cout << "\nEnter the maximum Y value: ";
cin >> Ymax;
system("pause");
system("cls");

// Move the mouse
while (X < Xmax || Y < Ymax)
{
if (X < Xmax)
{
X++;
}

if (Y < Ymax)
{
Y++;
}

SetCursorPos(X,Y);

// Get the mouse point
GetCursorPos(&MousePoint);
cout << MousePoint.x << ", ";
cout << MousePoint.y << "  ";
Sleep(10);
}
break;

case 'q':
return 0;
break;

case 'p':
SaveFile.close();
std::ifstream ReadFile(FileName);
TempInt = InputInt = 0;
X = Y = 0;
char ch;
/*
cout << "\nRaw data:\n";
while (!ReadFile.eof())
{
ReadFile.get(ch[2]);
cout << ch[2];
}
ReadFile.close();
ReadFile.open(FileName, ios::in);*/

	while(!ReadFile.eof())
	{   
	    Sleep(10);
        ReadFile.get(ch);
		TempInt++;
		switch (TempInt)
		{
		
		case 1:
		InputInt = atoi(&ch) * 1000;
		break;
		
		case 2:
		InputInt += atoi(&ch) * 100;
		break;
		
		case 3:
		InputInt += atoi(&ch) * 10;
		break;
		
		case 4:
		InputInt += atoi(&ch);
		
		TempInt = 0;
		if (SetX)
		{
		SetX = FALSE;
		SetY = TRUE;
		X = InputInt;
		cout << X << endl;
		}
		else if (SetY)
		{
		Y = InputInt;
		SetX = TRUE;
		SetY = FALSE;
		InputInt = 0;
		cout << Y << endl;
		SetCursorPos(X, Y);
		}
	    }
	    }
	ReadFile.close();
} // End switch

/*for (TempInt = 0; TempInt < 256; TempInt++)
{
FileName[TempInt] = NULL;
}
*/
cout << "\nType 'r' to record, 'q' to quit, 't' to test, or 'p' to play";
cin >> Action;
} // End While
return 0;
}

Oh, and if you want to play a macro back, you have to do it right after you record it. I'm going to fix that.

Its nice that you used code tags but you really should have formatted that code better before posting it. No one but a big masochist is going to read through all that stuff.

Voila:

POINT MousePoint;
int X = 0;
int Y = 0;
int MaxTime = 0;
int Counter = 0;
int NumOfResults = 0;
int Xmax, Ymax = 0;
int InputNumStr = 0;
char Action = 'a';
int TempInt, InputInt = 0;
char FileName[256] = "AAAAAAAAAAAAAAAAAAA";
char TempStr[256] = "AAAAAAAAAAAAAAAAAAA";
BOOL SetX = TRUE, SetY = FALSE;

#include <windows.h>
#include <iostream>
#include <fstream>
#include <cstring>
#include "Macro.h"

using namespace std;
int main(int argc, char* argv[])
{
   cout << "MacroBuilder V. 1.0" << endl;
   cout << "\nEnter the name of the macro: ";
   cin >> FileName;
   strcat(FileName, ".txt");

   std::ofstream SaveFile(FileName);
   SaveFile.close();
   cout << "Type 'r' to record, 'q' to quit, 't' to test, or 'p' to play";
   cin >> Action;

   while ( Action != 'q' )
   {

      switch ( Action )
      {
      case 'r':
         MaxTime = 0;
         Counter = 0;
         NumOfResults = 0;
         cout << "Enter the max time of the macro in seconds: ";
         cin >> MaxTime;
         MaxTime = MaxTime * 10;
         cout << "\nPress escape to stop recording\n";
         system("pause");
         system("cls");
         while ( MaxTime > Counter )
         {
            GetCursorPos(&MousePoint);
            if ( MousePoint.x < 10 )
            {
               std::ofstream SaveFile(FileName, ios::app);
               SaveFile << "000" << MousePoint.x;
               SaveFile.close();
               cout << "\nX: 000" << MousePoint.x;
            }
            else if ( MousePoint.x < 100 )
            {
               std::ofstream SaveFile(FileName, ios::app);
               SaveFile << "00" << MousePoint.x;
               SaveFile.close();
               cout << "\nX: 00" << MousePoint.x;
            }
            else if ( MousePoint.x < 1000 )
            {
               std::ofstream SaveFile(FileName, ios::app);
               SaveFile << "0" << MousePoint.x;
               SaveFile.close();
               cout << "\nX: 0" << MousePoint.x;
            }
            else if ( MousePoint.x > 1000 )
            {
               std::ofstream SaveFile(FileName, ios::app);
               SaveFile << "" << MousePoint.x;
               SaveFile.close();
               cout << "\nX: " << MousePoint.x;
            }

            if ( MousePoint.y < 10 )
            {
               std::ofstream SaveFile(FileName, ios::app);
               SaveFile << "000" << MousePoint.y;
               SaveFile.close();
               cout << " Y: 000" << MousePoint.y;
            }
            else if ( MousePoint.y < 100 )
            {
               std::ofstream SaveFile(FileName, ios::app);
               SaveFile << "00" << MousePoint.y;
               SaveFile.close();
               cout << " Y: 00" << MousePoint.y;
            }
            else if ( MousePoint.y < 1000 )
            {
               std::ofstream SaveFile(FileName, ios::app);
               SaveFile << "0" << MousePoint.y;
               SaveFile.close();
               cout << " Y: 0" << MousePoint.y;
            }

            NumOfResults++;
            Sleep(10);
            Counter++;
         }
         cout << "\n\nDisplayed " << NumOfResults << " in " << (MaxTime / 10) << " seconds, "
         << "which is " << (NumOfResults) / (MaxTime / 10) << " results per second";
         break;

      case 't':
         X = Y = 0;
         cout << "Enter the maximum X value: ";
         cin >> Xmax;
         cout << "\nEnter the maximum Y value: ";
         cin >> Ymax;
         system("pause");
         system("cls");

// Move the mouse
         while ( X < Xmax || Y < Ymax )
         {
            if ( X < Xmax )
            {
               X++;
            }

            if ( Y < Ymax )
            {
               Y++;
            }

            SetCursorPos(X,Y);

// Get the mouse point
            GetCursorPos(&MousePoint);
            cout << MousePoint.x << ", ";
            cout << MousePoint.y << " ";
            Sleep(10);
         }
         break;

      case 'q':
         return 0;
         break;

      case 'p':
         SaveFile.close();
         std::ifstream ReadFile(FileName);
         TempInt = InputInt = 0;
         X = Y = 0;
         char ch;
/*
cout << "\nRaw data:\n";
while (!ReadFile.eof())
{
ReadFile.get(ch[2]);
cout << ch[2];
}
ReadFile.close();
ReadFile.open(FileName, ios::in);*/

         while ( !ReadFile.eof() )
         {
            Sleep(10);
            ReadFile.get(ch);
            TempInt++;
            switch ( TempInt )
            {
            
            case 1:
               InputInt = atoi(&ch) * 1000;
               break;

            case 2:
               InputInt += atoi(&ch) * 100;
               break;

            case 3:
               InputInt += atoi(&ch) * 10;
               break;

            case 4:
               InputInt += atoi(&ch);

               TempInt = 0;
               if ( SetX )
               {
                  SetX = FALSE;
                  SetY = TRUE;
                  X = InputInt;
                  cout << X << endl;
               }
               else if ( SetY )
               {
                  Y = InputInt;
                  SetX = TRUE;
                  SetY = FALSE;
                  InputInt = 0;
                  cout << Y << endl;
                  SetCursorPos(X, Y);
               }
            }
         }
         ReadFile.close();
      } // End switch

/*for (TempInt = 0; TempInt < 256; TempInt++)
{
FileName[TempInt] = NULL;
}
*/
      cout << "\nType 'r' to record, 'q' to quit, 't' to test, or 'p' to play";
      cin >> Action;
   } // End While
   return 0;
}

Behold the power of copy, paste, a decent code editor, copy, paste, and post.

Comments
Ancient Dragon is too slow to understand what 'Astyle' is :)

>but now i have no idea how to do mouse clicks or keyboard input.
Go the msdn website, it should be well documented.

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