Okay. I play a game called chain of command. It's abandonware, the original designers went bankrupt and the source code got lost. The server and game files and such were all on a backup server and acquired from one of the original designers. I was just told we need to reverse engineer an .odf file in order to fix some glitches and enhance the game. I have the code in a hexadecimal format. Now I'm a complete n00b when it comes to programming in general. I have an old version of Borland C++ and a lot of time on my hands so I figured I'd give a crack at doing some decoding. The dude that does most of the programming for the game gave me some helpful hints but I really would appreciate if someone could help push me in the right direction.
I've figured out how to convert hex to binary. Is there a specific way to interpret that binary. Or is there a better way of deciphering it and turning it to code.
Or hell, even a program to do it?
Or am I just babbling a bunch of nonsensical banter. In other words, could someone give me a general outline of what I need to research/learn, then what I need to do.