I have a PvP TicTacToe program running, and everything is working fine, except for one thing: when a text character (q,w,e,etc) is entered the loop goes wild.

Here's the portion of the code the loop is in, and if a text character is input instead of a digit, the loop keeps repeating without asking for another value.

cmove=0;
while (cmove!=1)
{

if (loop==1) cout<<"Player x's turn."<<endl;
if (loop==3) cout<<"Player x's turn."<<endl;
if (loop==5) cout<<"Player x's turn."<<endl;
if (loop==7) cout<<"Player x's turn."<<endl;
if (loop==9) cout<<"Player x's turn."<<endl;
if (loop==2) cout<<"Player o's turn."<<endl;
if (loop==4) cout<<"Player o's turn."<<endl;
if (loop==6) cout<<"Player o's turn."<<endl;
if (loop==8) cout<<"Player o's turn."<<endl;

cout<<"Which space do you wish to fill?"<<endl;
cin>>hmove;

cmove=3;
if (hmove==1) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==2) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==3) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==4) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==5) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==6) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==7) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==8) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==9) if (space [hmove]==0) cmove=1; else cmove=2;

if (cmove==2) cout<<"That space is already taken."<<endl;
if (cmove==3) cout<<"That is not a valid space."<<endl;
cout<<endl;
}
cmove=0;

If it helps you understand what is going on, here is the full program:

#include <iostream>
#include <conio.h>
#include <windows.h>

using namespace std;

int main()
{

int space [9];
int hmove;
int fmove;
int cmove;
int loop;

while (1==1)
{
space [1]=0;
space [2]=0;
space [3]=0;
space [4]=0;
space [5]=0;
space [6]=0;
space [7]=0;
space [8]=0;
space [9]=0;
hmove=0;
cmove=0;
fmove=0;

cout<<"New game!"<<endl;
cout<<endl;

for (loop=1; loop<10; loop++)
{

cout<<endl;

if (space [1]==0) cout<<"- ";
if (space [1]==1) cout<<"x ";
if (space [1]==2) cout<<"o ";

if (space [2]==0) cout<<"- ";
if (space [2]==1) cout<<"x ";
if (space [2]==2) cout<<"o ";

if (space [3]==0) cout<<"- ";
if (space [3]==1) cout<<"x ";
if (space [3]==2) cout<<"o ";

cout<<"          1 2 3";

cout<<endl;

if (space [4]==0) cout<<"- ";
if (space [4]==1) cout<<"x ";
if (space [4]==2) cout<<"o ";

if (space [5]==0) cout<<"- ";
if (space [5]==1) cout<<"x ";
if (space [5]==2) cout<<"o ";

if (space [6]==0) cout<<"- ";
if (space [6]==1) cout<<"x ";
if (space [6]==2) cout<<"o ";

cout<<"          4 5 6";

cout<<endl;

if (space [7]==0) cout<<"- ";
if (space [7]==1) cout<<"x ";
if (space [7]==2) cout<<"o ";

if (space [8]==0) cout<<"- ";
if (space [8]==1) cout<<"x ";
if (space [8]==2) cout<<"o ";

if (space [9]==0) cout<<"- ";
if (space [9]==1) cout<<"x ";
if (space [9]==2) cout<<"o ";

cout<<"          7 8 9";

cout<<endl;

cout<<endl;
cmove=0;
while (cmove!=1)
{

if (loop==1) cout<<"Player x's turn."<<endl;
if (loop==3) cout<<"Player x's turn."<<endl;
if (loop==5) cout<<"Player x's turn."<<endl;
if (loop==7) cout<<"Player x's turn."<<endl;
if (loop==9) cout<<"Player x's turn."<<endl;
if (loop==2) cout<<"Player o's turn."<<endl;
if (loop==4) cout<<"Player o's turn."<<endl;
if (loop==6) cout<<"Player o's turn."<<endl;
if (loop==8) cout<<"Player o's turn."<<endl;

cout<<"Which space do you wish to fill?"<<endl;
cin>>hmove;

cmove=3;
if (hmove==1) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==2) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==3) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==4) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==5) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==6) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==7) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==8) if (space [hmove]==0) cmove=1; else cmove=2;
if (hmove==9) if (space [hmove]==0) cmove=1; else cmove=2;

if (cmove==2) cout<<"That space is already taken."<<endl;
if (cmove==3) cout<<"That is not a valid space."<<endl;
cout<<endl;
}
cmove=0;

if (loop==1) space [hmove]=1;
if (loop==3) space [hmove]=1;
if (loop==5) space [hmove]=1;
if (loop==7) space [hmove]=1;
if (loop==9) space [hmove]=1;
if (loop==2) space [hmove]=2;
if (loop==4) space [hmove]=2;
if (loop==6) space [hmove]=2;
if (loop==8) space [hmove]=2;

if (space [1]==1) {
    if (space [2]==1) {
        if (space [3]==1){
            cout<<"Player x wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [4]==1) {
    if (space [5]==1) {
        if (space [6]==1){
            cout<<"Player x wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [7]==1) {
    if (space [8]==1) {
        if (space [9]==1){
            cout<<"Player x wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [1]==1) {
    if (space [4]==1) {
        if (space [7]==1){
            cout<<"Player x wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [2]==1) {
    if (space [5]==1) {
        if (space [8]==1){
            cout<<"Player x wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [3]==1) {
    if (space [6]==1) {
        if (space [9]==1){
            cout<<"Player x wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [1]==1) {
    if (space [5]==1) {
        if (space [9]==1){
            cout<<"Player x wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [3]==1) {
    if (space [5]==1) {
        if (space [7]==1){
            cout<<"Player x wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}

if (space [1]==2) {
    if (space [2]==2) {
        if (space [3]==2){
            cout<<"Player o wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [4]==2) {
    if (space [5]==2) {
        if (space [6]==2){
            cout<<"Player o wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [7]==2) {
    if (space [8]==2) {
        if (space [9]==2){
            cout<<"Player o wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [1]==2) {
    if (space [4]==2) {
        if (space [7]==2){
            cout<<"Player o wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [2]==2) {
    if (space [5]==2) {
        if (space [8]==2){
            cout<<"Player o wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [3]==2) {
    if (space [6]==2) {
        if (space [9]==2){
            cout<<"Player o wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [1]==2) {
    if (space [5]==2) {
        if (space [9]==2){
            cout<<"Player o wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}
if (space [3]==2) {
    if (space [5]==2) {
        if (space [7]==2){
            cout<<"Player o wins!"<<endl;
            cout<<"Press any key to play again."<<endl;
            getch();
            loop=10;
        }
    }
}

if (loop==9){
    cout<<"It is a draw!"<<endl;
    cout<<"Press any key to play again."<<endl;
    getch();
    loop=10;
}    

            
}
}
}

Than you for your help.

They would miss the key they were aiming for, or feel like acting stupid. It's more for the sake of perfection, and I might learn something about how text characters are stored in integers, if at all.

that happens a lot - you will need to design a method to eliminate the possability of entering a character! the isdigit() function from <cctype> should help. :)

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