Hello mates,
i am pretty new to this forum.. i am a midrange c++ programmer.
if i have to create an IDE in c++ that involves basic drawing tools, what should i learn and where should i start??
is it a big task?
can anyone explain me or direct me to a concept that explains this?
thank you :)
deadmancoder
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Jump to Post>>is it a big task?
Yes -- Microsoft has been developing theirs for some 20 years now.>>can anyone explain me or direct me to a concept that explains this?
Just buy the educational version (I assume you are a student, so you are eligible for huge discounts), install, …
Jump to Posthi ancient dragon.. thanks:)
so it is a big task after all..:-O
but my stupid professors wont accept it :D
you know, they want us to complete a project within a week..
here's what they say, ;)
1. You have to develop an IDE (Very simple) with drawing tools to …
Jump to PostThis is a straightforward program to write with basic WinAPI functions. No MFC (that would be a waste of time unless you know it already) and certainly no OpenGL!
You can either use
Jump to PostAh, I just noticed a bit on the SDL site; the video portion is implemented via OpenGL ;P
The GLUT (openGL Utility Toolkit) library simplifies window management, and drawing within the window, mouse input, etc. One of the other things about SDL is that it looks like it contains …
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Ancient Dragon
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deadmancoder
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VernonDozier
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nucleon
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deadmancoder
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deadmancoder
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Ancient Dragon
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NicAx64
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NicAx64
commented:
GDI and GDI+ now I just reading some tutorial about it. Just started !
+1
seanhunt
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seanhunt
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NicAx64
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GLUT ! hmm looks like a new thing ! never heard it before thanks ! now I'm reading some tutorials , may be that's easiear than the SDL. However I just post my experience my friend finished a complete CAD circuit simulator in three months for project
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