Hello mates,
i am pretty new to this forum.. i am a midrange c++ programmer.
if i have to create an IDE in c++ that involves basic drawing tools, what should i learn and where should i start??
is it a big task?
can anyone explain me or direct me to a concept that explains this?
thank you :)
deadmancoder 0 Newbie Poster
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Jump to Post>>is it a big task?
Yes -- Microsoft has been developing theirs for some 20 years now.>>can anyone explain me or direct me to a concept that explains this?
Just buy the educational version (I assume you are a student, so you are eligible for huge discounts), install, …
Jump to PostWhat operating system and compiler are you using ? *nix, MS-Windows, and MAC have very different drawing api functions.
If you are using Microsoft compilers on MS-Windows then you could probably write such a program using MFC, which is a c++ class that is like a wrapper for win32 …
Jump to PostThis is a straightforward program to write with basic WinAPI functions. No MFC (that would be a waste of time unless you know it already) and certainly no OpenGL!
You can either use
Jump to PostAh, I just noticed a bit on the SDL site; the video portion is implemented via OpenGL ;P
The GLUT (openGL Utility Toolkit) library simplifies window management, and drawing within the window, mouse input, etc. One of the other things about SDL is that it looks like it contains …
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NicAx64 76 Posting Pro
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NicAx64 commented: GDI and GDI+ now I just reading some tutorial about it. Just started ! +1
seanhunt 1 Light Poster
seanhunt 1 Light Poster
NicAx64 commented: GLUT ! hmm looks like a new thing ! never heard it before thanks ! now I'm reading some tutorials , may be that's easiear than the SDL. However I just post my experience my friend finished a complete CAD circuit simulator in three months for project +1
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