using dice std;
# include <cstdlib>


int dice( )

{
   int. random_ interger = rand ( )
   cout << random_ interger << end 1
}

<< moderator edit: added [code][/code] tags >>


. Write the member function definitions for each function listed:

1. Object Type: a pair of dice
Knows:
The value of each face (1 – 6)
Can Do:
Roll for new face values
Tell the value on each face.

Initialize the die to have a value of 1 on each face. To roll the die, use the rand() function, to generate a random number. In order to generate a random number between 1 and 6, use the following:
Number = rand() % 6 + 1;
rand() is located in <cstdlib>

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As much as I want to help you, it looks like you want someone else to do your work for you. The code you've provided doesn't even come close to an attempt to solve the problem. It's asking you to write a Dice class that supports rolling the dice and giving the result. If you're having trouble with C++ at the fundamental level as your code suggests, you really need personal, face to face help instead of the clipped "this is your problem, here's how to fix it" help that you'd get here.

And no, nobody is going to write this for you.

using dice std;
# include <cstdlib>


int dice( )

{
   int. random_ interger = rand ( )
   cout << random_ interger << end 1
}

<< moderator edit: added [code][/code] tags >>


. Write the member function definitions for each function listed:

1. Object Type: a pair of dice
Knows:
The value of each face (1 – 6)
Can Do:
Roll for new face values
Tell the value on each face.

Initialize the die to have a value of 1 on each face. To roll the die, use the rand() function, to generate a random number. In order to generate a random number between 1 and 6, use the following:
Number = rand() % 6 + 1;
rand() is located in <cstdlib>

Is there a question there? My first answer is to back up a couple pages in your text and reread the stuff about basic syntax.

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