0

hey I'm making my own adventure text game and I need help.

```
def getEnergyAndMana(magicExp, energyExp, maxYourMana, bonus, energyLevel, bonus1):
magicLevel = 0
if magicExp >= 0:
magicLevel = 0
maxYourMana = 50 + bonus
if magicExp >= 550:
magicLevel = 1
maxYourMana = 100 + bonus
if magicMax >= 1150:
magicLevel = 2
maxYourMana = 150 + bonus
if magicExp >= 1750:
magicLevel = 3
maxYourMana = 200 + bonus
if magicExp >= 2350:
magicLevel = 4
maxYourMana = 250 + bonus
if magicExp >= 3050:
magicLevel = 5
maxYourMana = 300 + bonus
if magicExp >= 3750:
magicLevel = 6
maxYourMana = 350 + bonus
if magicExp >= 4650:
magicLevel = 7
maxYourMana = 400 + bonus
if magicExp >= 5050:
magicLevel = 8
maxYourMana = 450 + bonus
if magicExp >= 5750:
magicLevel = 9
maxYourMana = 500 + bonus
if magicExp >= 6350:
magicLevel = 10
maxYourMana = 550 + bonus
if energyExp >= 0:
energyLevel = 0
maxYourEnergy = 50 + bonus1
if energyExp >= 550:
energyLevel = 1
maxYourEnergy = 100 + bonus1
if energyExp >= 1150:
energyLevel = 2
maxYourEnergy = 150 + bonus1
if energyExp >= 1750:
energyLevel = 3
maxYourEnergy = 200 + bonus1
if energyExp >= 2350:
energyLevel = 4
maxYourEnergy = 250 + bonus1
if energyExp >= 3050:
energyLevel = 5
maxYourEnergy = 300 + bonus1
if energyExp >= 3750:
energyLevel = 6
maxYourEnergy = 350 + bonus1
if energyExp >= 4650:
energyLevel = 7
maxYourEnergy = 400 + bonus1
if energyExp >= 5050:
energyLevel = 8
maxYourEnergy = 450 + bonus1
if energyExp >= 5750:
energyLevel = 9
maxYourEnergy = 500 + bonus1
if energyExp >= 6350:
energyLevel = 10
maxYourEnergy = 550 + bonus1
yourEnergy = maxYourEnergy
yourMana = maxYourMana
return maxYourEnergy, maxYourMana, yourMana, yourEnergy
```

it's the 3rd line