So I have started learning Java for my senior project at school and I would really like to make a tower defense game as my project. I have been looking for tutorials that would help but I am having trouble finding some. I have been using www.javacoffeebreak.com and I've been using their online text book to help me learn the basics. I'm pretty sure I will be told to try learning flash to do this but I have tried using flash and I really don't enjoy using it, but with Java I have a BLAST coding! If anyone has any tips or tutorials they could give me that would be great, I am not very far with the online textbook, I have just started learning about animation and drawing very basic graphics to the screen but at least its a start! I would greatly appreciate any tips and tutorials!
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Jump to PostJust out of curiousity, what's a tower defense game?
Jump to PostSo the towers are being built in real time, while the enemy advances? Or are you setting up the defense, and then watching it play out?
The latter would be an interesting game - abstract strategy, resource management, visualization - and probably a bit easier to program. Still not …
Jump to PostOkay lets say I'm going to draw a checkerboard to the screen then using a 2D array I'm going to assign a variable to each square.
public void gameDraw(Graphics g) { int row; int col; int x,y; int board [][] = new int[8][8]; int BLANK = 0; // …
Jump to PostIt's probably worth doing to build a few strategy games in the command line before you try to combine strategy and GUI programming.
Othello isn't too hard to implement, and you can even make the computer play a respectable game. Try playing that on the command line (drawing a …
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