The problem in my code lies somewhere in the
Class2DPoint object1 = new Class2DPoint(num[0], num[1]);
Class2DPoint object2 = new Class2DPoint(num[3], num[4]); part of the code and there is a problem in the object1 = object1 * object2; and
public Class2DPoint()
{
this.x = 0;
this.y = 0;
}
I only have 3 errors, can anyone help me out??
using System;
using System.Collections.Generic;
using System.Data.Linq;
using System.Text;
namespace mathprogramweek5
{
class Coordinatetest
{
static void Main(string[] args) // Args means the user can input any text
{
int[] num;
num = new int[6];
Console.WriteLine("******* welcome to the corrdinate test program *****");
Console.WriteLine(" This program calculates ");
Console.WriteLine(" Distance between 2 points using 2D and 3D");
Console.WriteLine(" ");
Console.Write(" Enter the value of X for the first (3-Dimensionl figure) : ");
int x1 = Convert.ToInt32(Console.ReadLine());
num[0] = x1;
Console.WriteLine(" ");
Console.Write(" Enter the value of Y for the first (3-Dimensionl figure) : ");
int y1 = Convert.ToInt32(Console.ReadLine());
num[1] = y1;
Console.WriteLine(" ");
Console.Write(" Enter the value of Z for the first (3-Dimensionl figure) : ");
int z1 = Convert.ToInt32(Console.ReadLine());
num[2] = z1;
Console.WriteLine(" ");
Console.Write(" Enter the value of X for the second (3-Dimensionl figure) : ");
int x2 = Convert.ToInt32(Console.ReadLine());
num[3] = x2;
Console.WriteLine(" ");
Console.Write(" Enter the value of Y for the second (3-Dimensionl figure) : ");
int y2 = Convert.ToInt32(Console.ReadLine());
num[4] = y2;
Console.WriteLine(" ");
Console.Write(" Enter the value of Z for the second (3-Dimensionl figure) : ");
int z2 = Convert.ToInt32(Console.ReadLine());
num[5] = z2;
Class2DPoint object1 = new Class2DPoint(num[0], num[1]);
Class2DPoint object2 = new Class2DPoint(num[3], num[4]);
Class3DPoint object3 = new Class3DPoint(num[0], num[1], num[2]);
Class3DPoint object4 = new Class3DPoint(num[3], num[4], num[5]);
Console.WriteLine(" Point of object in graph\n\n");
object2.drawGraph(object3, object4);
object1 = object1 - object4;
Console.Write("\n\n Distance between points A and B in Object 1: ");
double distance = Math.Sqrt(Math.Pow((x2 - x1), 2.0) + Math.Pow((y2 - y1), 2.0) + Math.Pow((z2 - z1), 2.0));
Console.WriteLine(distance);
object1.showDistance(object2);
object2 = object3 * object4;
Console.Write("\n3Dpoints, Distance between 2 3-Dimensional Figures : ");
object3.showDistance(object4);
object1 = object1 * object2;
Console.Write(" \n Click Enter to close the program");
Console.ReadLine();
}
public class Class2DPoint
{
protected int x;
protected int y;
public Class2DPoint()
{
this.x = 0;
this.y = 0;
}
public double showDistance(Class2DPoint secondPoint)
{
int x1 = this.x;
int y1 = this.y;
int x2 = secondPoint.x;
int y2 = secondPoint.y;
double DISTANCE = Math.Sqrt(Math.Pow((x2 - x1), 2.0) + Math.Pow((y2 - y1), 2.0));
Console.WriteLine(DISTANCE);
return DISTANCE;
}
public static Class2DPoint operator -(Class2DPoint object1, Class2DPoint object2)
{
Class2DPoint OO = new Class2DPoint();
OO.x = (object1.x - object2.x) * 2;
OO.y = (object1.y - object2.y) * 2;
return OO;
}
public void drawGraph(Class2DPoint obj, Class2DPoint obj1)
{
char[,] Andrew;
Andrew = new char[10, 10];
for (int i = 0; i < 10; i++)
{
for (int j = 0; j < 10; j++)
{
Andrew[i, j] = '.';
}
}
Andrew[obj.x, obj.y] = 'A';
Andrew[obj1.x, obj1.y] = 'B';
for (int k = 9; k >= 0; k--)
{
Console.Write(k + 1);
Console.Write("\t");
for (int l = 0; l < 10; l++)
{
Console.Write(Andrew[k, l]);
Console.Write(" ");
}
Console.WriteLine();
}
Console.Write("\t");
for (int k = 0; k < 10; k++)
{
Console.Write(k + 1);
Console.Write(" ");
}
Console.WriteLine();
}
}
public class Class3DPoint : Class2DPoint
{
private int z;
public Class3DPoint()
: base()
{
z = 0;
}
public Class3DPoint(int x, int y, int z)
: base()
{
this.x = x;
this.y = y;
this.z = z;
}
public static Class3DPoint operator *(Class3DPoint object1, Class3DPoint object2)
{
Class3DPoint TT = new Class3DPoint();
TT.x = (object1.x - object2.x) * 2;
TT.y = (object1.y - object2.y) * 2;
TT.z = (object1.z - object2.z) * 2;
return TT;
}
public void drawgraph(Class3DPoint obj, Class3DPoint obj1)
{
char[,] Andrew;
Andrew = new char[10, 10];
for (int i = 0; i < 10; i++)
{
for (int j = 0; j < 10; j++)
{
Andrew[i, j] = '.';
}
}
Andrew[obj.x, obj.y] = 'A';
Andrew[obj1.x, obj1.y] = 'B';
for (int k = 9; k >= 0; k--)
{
Console.Write(k + 1);
Console.Write("\t");
for (int l = 0; l < 10; l++)
{
Console.Write(Andrew[k, l]);
Console.Write(" ");
}
Console.WriteLine();
}
Console.Write("\t");
for (int k = 0; k < 10; k++)
{
Console.Write(k + 1);
Console.Write(" ");
}
Console.WriteLine();
}
public double showDistance(Class3DPoint secondPoint)
{
int x1 = this.x;
int y1 = this.y;
int z1 = this.z;
int x2 = secondPoint.x;
int y2 = secondPoint.y;
int z2 = secondPoint.z;
double distance = System.Math.Sqrt(x + y + z);
Console.WriteLine(distance);
return distance;
}
}
}
}